Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also
I just wanna point this out, since it only says it's a DX9 fix. This occasionally happens on DX11 too if people walk very slowly with, say, a controller (since sticks allow you to walk slower than a keyboard).
No DX11 fix for that?
yay !!!!
Jsauce you're awesome btw ;D - cheers for posting
Can't wait for the durability fixes as right now playing with weapons that have low'ish durability is very painful as it only takes few missed swings into some corpses or allied phantoms and your weapon poops out on you.
So here's to hoping the patch is out soon!
Drangleic Castle acid areas, Aldia's Keep acid pit, the Lower Gutter's acid vases, and the Shaded Ruins acid puddles.
Stop trying to kill the immortal, invincible crows in Things Betwixt.
Aside: When are the Blue Sentinels going to be implemented?
And what would you suggest they do with the covenant that would make it (more) relevant?
my game is stuck running windowed now when it should be full screen and it won't go back.