Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Patch 1.03 Notes (June 19)
We've just released a new patch, and it's live now! Thank you all for continuing to report bugs and issues on these forums. Remember, including as much detail as possible, along with any relevant screenshots, replays, or a dxdiag, is very helpful in the bug fixing process.

Patch Notes[/b]

Multiplayer Scenario Functionality

  • We had scenarios and scripts working in solo games, but they were not functioning in multiplayer. This has been frequently requested by the community, and we now have a fix in place to make scenarios work.

Nuke Effect Bug

  • A subset of users were reporting graphical errors that persisted into the next game when leaving a match while a nuke was going off. This has been fixed.

Alt-Tab on Multiple Monitors

  • Fixed an issue where users with multiple monitors had their game clients restore to the wrong monitor after alt-tabbing.

FPS Issues with Water

  • Fixed issues that resulted in FPS drops when looking at water.

Lobby Refresh

  • Fixed an issue that resulted in lobbies not refreshing when users entered the lobby browser.

Twitch Integration Issues

  • Fixed issues that resulted in crashes when using Twitch integration.
  • Note that the QA team is still reporting a few issues surrounding Twitch functionality, and we'll continue to investigate.

EDIT: Forgot one!

Attrition/Healing Animations

  • Users will now see the in-game visual effects of healing and attrition
Última edição por MS IamPREZSTEVE; 19/jun./2014 às 16:09
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Exibindo comentários 115 de 51
Scenarios working? If that is true you actually deserve an applause for the quick fix *clap clap*
Chaoticus 19/jun./2014 às 14:07 
Now everybody clap your hands. *clap clap clap clap clap clap clap*
King LBJ 19/jun./2014 às 14:09 
woah
Hamshi 19/jun./2014 às 14:10 
scenarios :D
Blondi 19/jun./2014 às 14:11 
kudos for the hard work and regular updates !!!
Última edição por Blondi; 19/jun./2014 às 14:11
Paletizma 19/jun./2014 às 14:11 
are you going to fix the roads? :/
wcbarney 19/jun./2014 às 14:15 
Thanks, PREZSTEVE; I keep hoping that the next update will be the one that will solve my start-up crash problem. Again, as I have already posted a couple of times.

My game still crashes after the intro video (the video, btw, doesn't play now (& didn't play after Patch 1.02 either) -- just music on an alternating green and black screen, blank). Error message after ESC from the video: BHG RTS run time error / Could not create textures.

My system:

CPU: Intel duo core 4 GB RAM
OS: Vista Home Premium, Svc Pack 2 -- Build 6002
Video card: ATI Radeon HD 3650 -- driver still current, according to dxdiag.
DirectX Version: 11
Current RON Build: 303154

I have run all the Steam-recommended diagnostics, including "Verify integrity of game cache."
GAD_Tibaa 19/jun./2014 às 14:17 
Did you guys fix the Healing in own territory which shows green now and if you are loosing attraction, u see brighter red....

you guys didnt mention this update but i watched a game today in recorded play back, and i noticed it...

Is this effect on multiplayer as well?
Hello chaps. Is there any news on the lack of sound for some people playing this game?
Ruzen 19/jun./2014 às 14:46 
I have to say. I think skybox really cares about RoN. Thank you for third patch.
JuiceRabbit 19/jun./2014 às 14:58 
Well done!
Stevepunk 19/jun./2014 às 15:12 
Escrito originalmente por MS IamPREZSTEVE:
Lobby Refresh
  • Fixed an issue that resulted in lobbies not refreshing when users entered the lobby browser.

I did notice that I had to click refresh constantly to keep the lobby updated.
The old lobby used to auto-update, not just when it was loaded, but also every second.

Does this patch fix this, or just the initial refresh problem?
Gaddafi 19/jun./2014 às 15:17 
Where is this patch? I have not seen one single game in the lobby at all yet
Escrito originalmente por Tiba:
Did you guys fix the Healing in own territory which shows green now and if you are loosing attraction, u see brighter red....

you guys didnt mention this update but i watched a game today in recorded play back, and i noticed it...

Is this effect on multiplayer as well?
Healing has always been green light effect and attrition always red light effect. It looks same as in old RoN for me. Please elaborate.
morbid tales 19/jun./2014 às 15:24 
Escrito originalmente por Paletizma:
are you going to fix the roads? :/
what is the road issue?
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Publicado em: 19/jun./2014 às 14:02
Mensagens: 51