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The profiles will be kept as backup though, so that we can eventually make a database for people interested into looking how much XP and gametime they had.
We asked some veterans who played up to 2000 hours on invasion and they were ok for a profile wipe on release.
Earlier into development, we resetted the profiles every month but that was too much. I think the next reset will be the last one though.
Also this is an EA game, we accepted that there could be major changes up to and including a wipe so i don't see it as a bigge.
On an unrelated not Jack, love the new store picture and am happy to see that all your hard work is about to pay off.
On release i plan on pimping this game to as many people as I can and will continue to do so as a thank you for giving us this amazing game.
While it does make sense that everyone starts at the same level on release, I believe alot of us are concerned about the reset. All the time and effort they spend on the server vanish and that will drive people away to other games. This is my feedback and I hope the dev could look into other alternative.
I am pretty sure there are people who would want to avoid the profile reset but honestly you are the first one I know of which really is against it (ok just saw the other thread you made, you are not alone but still pretty sure it's the minority anyway).
This is my estimation based on my experience, 10k XP will require 10 days at minimum if average players spend 1-2 hours daily to grind. Quite some time to spend in my opinion.
Beyond 10k, some could say it can be bragging rights and also able to take over ownership over vehicles from lower xp players. This could be an issue to look into.
I didn't make the other thread, just voicing my opinion with my fellow brethren. :)
in my experience the only time i seen a game not reset upon release are F2P cash shop games that had active cash shop during beta.
careful. there might be many people who do not understand sarcasm! :p