Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I find this results in a much more responsive bike that enables me to break later and keep on the inside at corners whilst keeping a moderate speed. This means I can overtake quite easily on the inside and then overtake a few more when I open up the throttle on the straight
i use my engineer, to set suspension and stuff, then i manual fit the gears.
This way i gain about 2 sec. on one track.
In 2010/11 of MotoGP the gears was a mess from start so there you had to make change, and there was no engineer to help, there there was some on the forum posting there results, and Suzuki was the best bike at breaking.
http://aprilia.rsvmille.home.comcast.net/~aprilia.rsvmille/bikes/suspension_guide.htm