Deus Ex: Human Revolution - Director's Cut

Deus Ex: Human Revolution - Director's Cut

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Ser_Rule1 Nov 3, 2013 @ 3:30pm
Does the following affect the 'Pacifist' achievement?
- Unconcious enemies falling through environment glitch.
- Enemies walking into mines planted by enemies.
- Robots destroyed by EMP.

If any of the following affects 'Pacifist' then isn't it impossible?
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Showing 1-13 of 13 comments
Lucid Nov 3, 2013 @ 3:55pm 
Environmental kills will fail you on a pacifist run - e.g. if you dart a guy and he falls into electric charged water or anything that does environmental damage. Not sure what environmental glitch you're referring to, but if you mean an enemy falling out of bounds, I'd imagine they'd probably die at some point, which would spoil the run.
Mines planted by enemies I'm not 100% sure on, I haven't seen that happen.
Robots can be destroyed without ruining pacifist.

I've completed the vanilla game going 100% Pacifist + Ghost on DX difficulty. Best bet is to keep about 3-4 saves - one at the start of each area, one or two as you go through, and one right before you cross a score boundary. If you cross the score boundary and don't get the right exp reward (check a walkthrough for confirmation) then you may have inadvertently spoiled the run.

Last edited by Lucid; Nov 3, 2013 @ 3:55pm
d. Nov 3, 2013 @ 6:03pm 
All of what Fugue said, also watchout for "aggressive" dragging, and sometimes dragging people too far will result in them being dead, check their little icon after you finish dragging if they're sleeping still or not.
Ser_Rule1 Nov 3, 2013 @ 6:37pm 
Yes actually, I do mean dudes falling out of bounds. ie: Tranq dart a Harvester and he falls through the world map.
Ser_Rule1 Nov 3, 2013 @ 7:05pm 
Also, one more note:

- Do glitching/jiggling bodies also die after prelonged glitching?
SirNinja Nov 3, 2013 @ 8:19pm 
If someone actually does fall out of the map, then yeah, that might screw up Pacifist, I guess. (How often has that actually happened, though? I've never seen it in about 200+ hours.)

Destroying robots by any means, including EMP, does not lock the achievement. If a big robot self-destructs and kills someone in the blast, that's obviously another story. Probably better just to leave them alone.

Really, the best way to get Pacifist is to be very stealthy, and to bother as few enemies as possible. Fully upgrade the cloaking device and battery recharge early on, and turn off cameras and turrets at security terminals wherever possible. Do it well enough and you'll get Pacifist and Foxiest of the Hounds. Do it on Give Me Deus Ex and it's also one of the easiest ways to get that achievement.
Ser_Rule1 Nov 3, 2013 @ 8:59pm 
I ask because my 'Pacifist' run was ruined by one of two things that I had noticed happen.

- A Harvester that I tranq-darted did end up falling through the level geometry. I tried pulling him out but he was having none of it and just ended up sinking lower until he disappeared.
- A crazed worker wandered straigt into a mine that I did not plant. I winced there because I was sure that would definitely be what ruined it for me.

I still managed to grab 'Foxiest of Hounds' however.

Off-topic: Anyone else wierded out that all enemies were men?
Geralt Nov 3, 2013 @ 9:57pm 
Enemies killing enemies does nothing to affect your pacifist AS LONG AS you've had no prior interaction with them. No tranqs, no stuns, nothing.

Also, dragon lady was a man?
WarLust Nov 3, 2013 @ 11:17pm 
Originally posted by Sir_Rule:
- A crazed worker wandered straigt into a mine that I did not plant. I winced there because I was sure that would definitely be what ruined it for me.

I assume this the part right after you find Sarif. I, too was concerned this would ruin my Pacifist run, but it turned out not to, at least in the non-DC version. It was planted by an enemy, even though your sound alerted him into the trap.
Last edited by WarLust; Nov 3, 2013 @ 11:19pm
Lucid Nov 4, 2013 @ 3:49am 
I would probably have re-loaded if someone glitched out of bounds. Most games handle this by teleporting them to a holding area, or just letting them fall to an invisible floor at the bottom of the loaded area - the fall would likely kill them and teleporting can be unpredictable.

I actually got my pacifist/foxiest run done by being ridiculous with the amount of enemies I stunned/KO'ed. Stun grenades + gas grenades can knock out entire squads with none of them "seeing" anyone go down, and I never had any issues with the tranq rifle killing people. Though I do admit later on I got lazy and just started running through areas and shooting walls to distract enemies. It's definitely safer that way.
Ser_Rule1 Nov 4, 2013 @ 9:34am 
I like to imagine the idea that when 'Ghosting' the DLC mission, when Adam chokes out Burke he whispers in his ear, "I can get to you whenever I want." That way, Burke won't be able to sleep at night.

Anyway, at this point, if the enemy mine didn't ruin my pacifist run it was most likely the Harvester geometry-fall glitch then. That's the only other moment where I remember someone _might_ have died.
OdanUrr Nov 4, 2013 @ 10:09am 
Well, I don't have Pacifist and I'm sure I didn't kill anyone, so...
bluz44 Feb 26, 2014 @ 7:00pm 
Originally posted by d.:
All of what Fugue said, also watchout for "aggressive" dragging, and sometimes dragging people too far will result in them being dead, check their little icon after you finish dragging if they're sleeping still or not.

That just happened to me !
I am attempting the pacifist achievement and noticed that I killed 2 guys in D-Row and I am 100% sure those weren't lethal takedowns, but I moved the bodies quite far away.I've never paid attention to that before, assuming all my takedowns were obviously non lethal but then again I didn't know they could die while being dragged around unconscious..

Guess I'd have to start the game from the beginning again.....*sigh*

Last edited by bluz44; Feb 26, 2014 @ 7:02pm
d. Feb 26, 2014 @ 7:57pm 
You don't! if you have a save in that chapter, mission, as long as they're not dead.
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Date Posted: Nov 3, 2013 @ 3:30pm
Posts: 13