Realms of Arkania: Blade of Destiny

Realms of Arkania: Blade of Destiny

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Several question "after patches"
Ok, my first question is about spell Horriphobus. It's just useless now. Or may be i don't understand how it works, but enemies don't flee no more and he has no other effects. I agree that spell was kinda dumb, but now he does nothing. Druid's evil eye at least half enemy courage, didn't see fear effect yet.

And other question is why does Nameless god temple became bugged? Fights starts in strange grey fog, so you need to zoom in to fix it and minimap looks bad. I've played this dungeon before last two patches and it was perfect. Any solutions for this?

And last question - what does destoying black crystal in secret room do? Im destroying it before last battle, seems it does nothing, maybe i should back there after i clear altar? Did anyone figure?
Last edited by OnlyOffensive; Mar 29, 2014 @ 9:47pm
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Showing 1-8 of 8 comments
Karol13 Mar 31, 2014 @ 3:43am 
Horriphobus is not useless, but you now may need to cast it more times.
Best is to cobmine melee and magic. Even hitting an enemy reduces it's courage and adding phosphorous just delivers miracles.
Evil eye works great as well (well, yes, it is not OP anymore, but works)
Both spells still require nice level and stats. (Casting Horriphobus of spell level 1 may fail more often then it could be effective in combat)

By destroying it you should get you a black statue... which is needed as proof that you cleared that place.
OnlyOffensive Mar 31, 2014 @ 8:08pm 
Originally posted by Karol13:
Horriphobus is not useless, but you now may need to cast it more times.
Best is to cobmine melee and magic. Even hitting an enemy reduces it's courage and adding phosphorous just delivers miracles.
Evil eye works great as well (well, yes, it is not OP anymore, but works)
Both spells still require nice level and stats. (Casting Horriphobus of spell level 1 may fail more often then it could be effective in combat)

By destroying it you should get you a black statue... which is needed as proof that you cleared that place.

Statue is from altar before secret room with high priest. Im talking about black crystal in chest in secret room in other part of dungeon, where you need to destroy it with igni spell. My thoughts it's increase goodwill with god pantheon aswell as destroying nameless statues.

Horriphobus is actually useless now, because he works like intendent. It fears target away from caster, but NPC still atack different target. Still not worth casting it, mad dance much better as disable and better to use lighting or plumbumburum as debuffs, would be more profit and of course do a right positioning, so you wouldn't need to worry about caster being safe.

I still appreciate this spell change, because originaly it was broken. When you fear any enemy to flee battle it's ridiciolus.

Also i remember when i asked devs about red key from Nameless temple, still don't know what it for, one of devs said he will look into it, so i think it's useless.
Last edited by OnlyOffensive; Mar 31, 2014 @ 8:13pm
Chris Firefox  [developer] Apr 1, 2014 @ 1:25am 
Regarding Horriphobus, as explained in another post of mine, spells as many other checks not only are judged by "success or fail", but by the "quality of success", meaning how many skill points didn't you need to use to make the check a success. With Horriphobus, you need a total of 8 Skill points "left" within 4 combat turns to make the target actually flee the scene, before it is the described "caster is safe" effect. Now, if you only have 2 or 3 points in horriphobus (which is also made harder by the target's Resistance to Magic), the target will most likely never flee.

But with a well-leveled magician of level 3 or 4 (having Horriphobus at 6+), this should only take 2 rounds - which intentionally reflects a steep increase in power from a "noob mage" to an "experienced battle mage".
OnlyOffensive Apr 1, 2014 @ 1:29am 
Hi Chris Firefox, can you actually clear the question about black crystal in chest and red key?
Chris Firefox  [developer] Apr 1, 2014 @ 1:37am 
The red key doesn't do anything as of now.

As for the Black Crystal:
If you are successful, you "just" gain 25 experience for the whole party. If you fail the spell, you wake a Demon defending the Crystal
Last edited by Chris Firefox; Apr 1, 2014 @ 1:37am
OnlyOffensive Apr 1, 2014 @ 1:37am 
I see, tnx for explaining.
Adelion Apr 1, 2014 @ 1:41pm 
Concerning the Black Crystal: Why is the Ignifaxius the only spell to choose from? It sounds strange but I have a party without a wizard so I can't use the spell. But I have the Fulminictus which is a magical damage spell. Has it to do with the fire? Also I thought maybe a magical weapon could do the trick. If there is no major drawback for not being able to destroy it, it is okay but I am a bit irritated why there are no other options. Anyway the chest glitch and is now empty ....

On a sidenote: You don't need ths statue as proof. I destroy it and cleared the quest as well. Maybe it was for the member list of the nameless cult I had with me.

On a completely different sidenote: As I was the first time in the woods near Clanegh for getting those flowers I wasn't strong enough and left the place. But now I'm unable to find it again. I know pretty exactly where on the map it should be but no events trigger it. I remember it being night the first time i entered but even walking the whole way during night doesn't help. Are there any special circumstances for it to appear or is it just bugged. I walked up and down the road atleast ten times ....
omegazeda Apr 9, 2023 @ 12:03am 
None of my party members have igni spell, so i had to fight demon and i lost, i am only lvl 2:VBCOOL:
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