No Time to Explain

No Time to Explain

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Uradamus Jul 16, 2013 @ 7:06am
Why did the "Linux version for Steam" thread get deleted?
I was subscribed to it and a new post was added that I didn't get to check before the thread was deleted.

Is this because the devs plan to backpeddle on their past statements about working on a Linux port?
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Showing 1-14 of 14 comments
jose1711 Jul 17, 2013 @ 12:39pm 
yeah, same question
party time  [developer] Jul 17, 2013 @ 1:08pm 
it was probably reported by someone

we're working in the Linux build, just finished mac
Uradamus Jul 17, 2013 @ 3:29pm 
Glad to hear, thanks for the update tinyBuild!
barsanuphe le sec Jul 21, 2013 @ 11:37am 
Originally posted by tinyBuild:
it was probably reported by someone

we're working in the Linux build, just finished mac

Great! I'm picking up a copy, waiting for the linux version!
Itzcuintli Jul 29, 2013 @ 1:41pm 
Originally posted by tinyBuild:
it was probably reported by someone

we're working in the Linux build, just finished mac

If I buy now will I get the mac version? When will it be available?
Bombline Aug 4, 2013 @ 1:30pm 
Originally posted by Itzcuintli:

If I buy now will I get the mac version? When will it be available?

You should get the mac version when it becomes available; the whole steam-play thing, and all. Couldn't say about time frame [hah] though.
Evil Bee Sep 13, 2013 @ 6:13pm 
I doubt that the Linux / Mac versions will ever get released on Steam.
Last edited by Evil Bee; Sep 14, 2013 @ 12:42am
party time  [developer] Sep 19, 2013 @ 2:25am 
Mac version is live now. It's best played in window mode though.
Uradamus Sep 19, 2013 @ 3:58am 
Nice, thanks for the update. I'm looking forward to the Linux version.
astarothgr Oct 4, 2013 @ 7:28am 
what about the linux version?
party time  [developer] Oct 22, 2013 @ 6:48am 
Now that SteamOS has been announced, we're waiting to play around with it and make sure whatever we build on Linux actually runs on SteamOS
Uradamus Oct 22, 2013 @ 11:34am 
That is semi-good to hear. I don't agree with the need to wait, as Linux is Linux and any differences between SteamOS and pretty much any mainstream Linux distro on the bits that matter are going to be minor at worst. I am sure they will be including libraries from here: https://github.com/ValveSoftware/steam-runtime meaning that setting up a test system should be trivial.
Evil Bee Oct 31, 2013 @ 12:06am 
Originally posted by Uradamus:
That is semi-good to hear. I don't agree with the need to wait, as Linux is Linux and any differences between SteamOS and pretty much any mainstream Linux distro on the bits that matter are going to be minor at worst. I am sure they will be including libraries from here: https://github.com/ValveSoftware/steam-runtime meaning that setting up a test system should be trivial.

Just seems like more stalling to me. Previous link[tinybuild.com] to buying the DRM-free version has disappeared and now 'buy' points to Steam..where you can't get the Linux version.
party time  [developer] Nov 1, 2013 @ 4:01am 
Originally posted by Uradamus:
That is semi-good to hear. I don't agree with the need to wait, as Linux is Linux and any differences between SteamOS and pretty much any mainstream Linux distro on the bits that matter are going to be minor at worst. I am sure they will be including libraries from here: https://github.com/ValveSoftware/steam-runtime meaning that setting up a test system should be trivial.

*should be* is where it gets a bit difficult :)

We are going to work a lot on No Time this month. The priority is to enable the Level Editor for Windows, get controller support for Windows.

Then transfer all of this to both Mac and Linux, with proper full screen support. The current Mac version is a little bit iffy, especially if you have a high resolution monitor-- it doesn't scale properly.
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Date Posted: Jul 16, 2013 @ 7:06am
Posts: 14