PAYDAY 2

PAYDAY 2

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andole Jul 11, 2017 @ 3:12am
Pocohud3 fixes U17
I decided to fix some pocohud issues myself.


THESE VERSIONS ARE OUTDATED

USE THIS POCOHUD:
https://steamcommunity.com/app/218620/discussions/15/2980781849379353493/


'Backspace' key opens Pocohud's custom options menu. You need to click 'Apply and reload' on the top of the menu after changing settings to make them work.

Updated 'Additional Pocohud Trackers' mod:
https://modworkshop.net/mydownloads.php?action=view_down&did=26167

Are you using MUI?

>Click to skip changelog and go to the discussion<

2019.07.20 (
https://www.dropbox.com/s/cfrdjtn98nt8xua/PocoHud3_andole_190720.zip?dl=1
- The mod will find the path to itself correctly to work with BLT+[bitbucket.org]
- Fixed the second convert not having the correct contour color.
- Added an option to disable the blurred background of floating labels.
- Fixed converts' health not appearing above them if showTargets is off and showTargetsConvert is on.
- Added some checks for the crash: Hud3.lua:1499: attempt to index a nil value

2018.08.24
https://www.dropbox.com/s/mwt7i06wguwowzk/PocoHud3_andole_180824.zip?dl=1
- Fixed the issue where clients without BeardLib would crash on join if you are the host and are using SuperBLT.
- Added a fix for crashes caused by Hacker perk deck.
- Prevented a crash connected to switching the music.
- Fixed weapon categories check for 'canted sight crook' option.

2018.05.24
https://www.dropbox.com/s/kf77bs0suyor361/PocoHud3_andole_180524.zip?dl=1
-The mod now detects One Down mode automatically. The 'Assume nine lives on One Down' option is back.
-The 'inspect players' tab will no longer be displayed in the menu.
-Fixed Trigger Happy thanks to this player
-Fixed some floating labels 'frames' not appearing.

2018.03.02
-The mod will not spam the BLT log with errors anymore.
-Added translations for the new settings for russian and chinese languages.

2018.03.01
-Added an fps indicator to the info in the bottom of the screen.
-If an enemy is killed by a critical hit then the critical floating label will show the full dealt crit damage (instead of how many health the enemy had left).
-Added 'Team offset by X' option for the bottom info. It allows to move teammates' info so that you can match it with their panels when using the 'MUI' mod.
-Changed headshot counter's color.
-Added an option which controls text on buffs ('buffs' - 'show text on buffs').
-The mod now knows how many downs there are on DS.

2017.11.12
-Fixed 'Show targets' option so that it will define if the highlighted enemy health needs to be shown.
-Added separate 'Show targets' options for special enemies, civilians, converts, deployables, anything else. The simple 'Show targets' now works for regular enemies only.
-Fixed 'damage indicators'-'dominated' setting not working ('hands up' setting was being used instead).
-Changed the float for critical hits to make those stand out. It is controlled by 'damage indicators'-'critical hits' setting.
-If you change the current music (in jukebox menu) then the Tab-screen will now update the current track's name.
-Added the headshot counter to the info at the bottom of the screen.
-Midgame and endgame statistics announcements in chat now include headshots count.

2017.10.25
-Some nice crash fixes from SC (http://steamcommunity.com/id/EssCee)

2017.09.06
-Fixed a crash/freeze which happened on branchbank, maybe on other heists too.
-Added 'only me' option for bottom infobox. When enabled, any bottom info set to 'always' will only be shown for you and not for other players.
-If you were having 'coretable' line 100 crashes (due to other mods) they may be fixed now.

2017.09.03
-Fixed sticky interaction.
-Fixed custom music names not displaying in the 'Now playing' float.

2017.09.02
-Another attempt to fix crashes on level restart.
-Fixed safe timers to correctly show zeros in the total amount of time.
-Configuration changes for BLT2.

2017.08.26
-Added simplified chinese localization thanks to this player http://steamcommunity.com/id/2609665
-Fixed issues with custom music in jukebox.
-Health of the converts (floating label) is now tied to 'show targets' option.
-Health floating label for the second convert fixed to have the color of the convert's owner.
-Second convert's outline will now have the color of the convert's owner.
-'Remember gadget state' feature removed from the mod.

2017.08.05
-In the beginning of the heist in crime spree mode the hud can notify you about how many pagers you can answer and how many civilians you can kill. You can configure this in options.
-Added the name for the first hacking process on counterfeit.
-You can now change the key which opens options menu.

2017.08.02
-Added a second Poco Rose menu. Binded to 'N' key by default, you can change it in options. Note, that not every character has every voiceline and not every voiceline works on every heist.
-The 'Intimidated' floating label is now tied to [options-'damage indicators'-'hands up'].
-Corrected a typo in the name of the laptop hacking on alesso (it has been 'pRYotechnic' the whole time).
-Simplified some drilling/hacking/sawing names.
-If there is no name for a process like hacking/drilling/downloading then the hud will try to guess it, searching for keywords in the internal name of the process (for example, if the internal name 'mcm_laptop' contains 'laptop' then it will be displayed as 'hacking' etc.).
-The hud will not try to remove hud elements before restarting and will leave it all to the game. This seems to have stopped crashes on level restart.
-The hud now numerates drills on Prison Nightmare.
-If a process does not have a name then it will be displayed as 'process' instead of 'drill' (FF3 issue).

2017.07.29
-The hud can now show playtime of other players on bottom panels. It can be displayed after down counters (options-'bottom infobox'-'show playtime') and instead of player's level before their name (options-'bottom infobox'-'show playtime, not level'). Playtime cannot be displayed if a player's profile is private.

2017.07.25
-Fixed interaction buff to be displayed correctly.
-A space before ping on bottom panel will now only be shown if ping is not zero (the ping value is not shown if zero).

2017.07.24
-When a player gets into custody, his location won't be changed to 'in custody' anymore. This is unnecessary and it led to a glitch on heists without rooms' names available (player's location was 'in custody' even after he had gotten out).
-Updates auto-check. When the game launches, the mod will access this page to check the version. If its version is older than the last one here then a window will pop up, telling you about the changes. There will be 3 buttons: open this page, skip the update, do nothing. If, for some reason, you want to turn this off then simply delete 'updates.lua'.

2017.07.23
-Fixed the crash when the hud user is in custody and the hud acquires user's position.

2017.07.22
-Fixed the crash when a shield is stunned by a concussion grenade.
-Removed 'Hostage count changed' entry from the options menu (the feature was never implemented).
-The hud can now notify you when an item from Spec Ops DLC was picked up. Added an entry for this feature in the options menu.
-Fixed the hud not taking into account its user when searching for the player nearest to a position.

2017.07.21 (2)
-Fixed a crash which happened on 'Beneath the mountain' when players go through the airlock leaving converts behind. Any similar crashes should be now fixed too.

2017.07.21
-Fixed a crash when you are the host and a convert is stunned by a concussion grenade.
-Fixed a crash on the black loading screen if you leave the game with alive converts.

2017.07.20 (2)
-The damage dealt by sentry guns is now tracked and considired to be coming from their owner.
-Seems like a hud-breaking error could occur with other players' converts, it should be fixed now.

2017.07.20
-Fixed a crash which occured when a convert was traded for a heister. Now you 'lose' your convert, once he becomes tradable.
-Fixed a comma in 'convert lost' message to appear only when the location is printed.

2017.07.19
-When there is no more body bags in the body bag case, the hud will not create a floating label for it.
-If player replenishes health with a first aid kit, it will be represented in the chat message, so that it is clear that the player didn't just use a medic bag without having been downed.
-The indicator of health of converted enemies at the bottom of the screen can now display two values, because players can have two converts each.
-A floating label is now displayed if you aim at a grenade case.
-Added an option to make down warnings appear only after 2nd down on One Down (options-'chat'-'assume 9 lives on One Down').
-Fixed the chat notification and the floating label when an enemy is dominated.
-Fixed the chat message about damaged converts. It says who damaged who's convert and how much damage was dealt.
-When a convert dies, the chat message now displays the location of his death, instead of his owner's location.
-When a convert dies, the chat message now displays the type of cop he was, instead of the type of cop who killed him.
-Fixed the chat message about messiah skill.
-Desync resolve disabled and removed from options menu.
-Corpse limit setting disabled and removed from options menu.
-The hud now supports separate files for localization of the ingame text (like chat text). English text is stored in 'Hud3_LocaleIngame.lua' and it always needs to be in the folder. Files for other languages need to have the same name, but with the language code in the end. For example, 'Hud3_LocaleIngameRU.lua' for russian language. If you want to translate the ingame text to your language then you need to: copy the file with english text, open it with a text editor, translate it, save it and rename it as explained above. Also, you can send me the translated file in your language, so that I could update the mod with it.
-Added support for different languages for the names of the rooms (locations). English is 'hud3_rooms.json' file, files in other languages can be added as described above.
-Options menu now has entries for ingame text language and rooms' names language.
-Russian language support for the ingame text and rooms' names.

2017.07.14
-Accuracy counting fixes (for now it is not counted correctly if players use swan song, bulletstorm or kingpin). For Dragon's breath, once a cop starts burning, it is considered a successful hit. For explosives, every cop that is hit with the explosion is counted as a successful hit.
-Fixed other players' bottom panels disappearing sometimes. They used to reappear once one of their stats got changed, so no big deal here.
-Snipers are now counted as special enemies by the hud.
-If you have 'nine lives' skill then your down counter will only become red when you've been downed 4 (or 2) times. This cannot be done for other players in the lobby.
-Added a second down counter which counts incapacitations (downs from cloakers and tasers).
-Options menu now has entries for incapacitations counter and accuracy counter.

2017.07.11
-Fixed crashing when damaging medics with Dragon Breath
-Fixed the hud not showing the amount of medic bag charges when aiming at a medic bag
-Added '^' symbol to the floating labels that appear when player aims at a first aid kit which has the 'auto-heal' upgrade
-An attempt to fix other players' bottom panels disappearing sometimes
-Fixed other players' downs not counted by the hud
-The hud now knows how many downs there are on One Down

Known bug:
-Shots for accuracy are counted by ammo left in player's clip, instead of tracking actual shots.
Last edited by andole; Nov 13, 2020 @ 10:24am
Originally posted by andole:
Originally posted by Yamanashi:
looks like dom updated pocohud as well
https://steamcommunity.com/app/218620/discussions/15/2980781849379353493/
Yes, I asked Dom to take over Pocohud some time ago and now I know the mod is in good hands.

Please use Dom's version from now on.

Mods, please lock this.
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Showing 1-15 of 546 comments
U.N.C.L.E Jul 11, 2017 @ 7:50am 
I will test today. Thank you so much my friend
DOY Jul 11, 2017 @ 8:33am 
recommend posting this on the pocomods group so maybe kilandor can test/ update the BLT branch of pocohud. http://steamcommunity.com/groups/pocomods/discussions
DOY Jul 11, 2017 @ 8:36am 
I havent actually experienced this crash with medics and DB myself, but i do however adding a dragon's breath fix long before they added in medics. Is this a crash associated to cilents or hosts in general?
andole Jul 11, 2017 @ 8:37am 
Originally posted by DOY:
I havent actually experienced this crash with medics and DB myself, but i do however adding a dragon's breath fix long before they added in medics. Is this a crash associated to cilents or hosts in general?
Both

Edit:
http://steamcommunity.com/app/218620/discussions/15/154641879464910946/
Last edited by andole; Jul 11, 2017 @ 8:38am
andole Jul 14, 2017 @ 11:27am 
Update 1.

If you can't open the options menu then replace all 'hud3_locale' files with the older ones. It should not happen, but now, if is it does, you'll know how to make the hud working again.
Having an interesting, relatively minor problem:
The down counters count up everyone's downs but my own.
andole Jul 16, 2017 @ 12:45pm 
Originally posted by Mas:
Having an interesting, relatively minor problem:
The down counters count up everyone's downs but my own.
Redownload the mod.
I fixed that quite fast and updated it on dropbox, but it seems you downloaded it at the wrong time.
Originally posted by andole:
I fixed that quite fast and updated it on dropbox, but it seems you downloaded it at the wrong time.
Lucky me!

That has fixed the problem. Thanks. You are doing good work adopting this good mod.
Last edited by Meredith K Pseudonym; Jul 16, 2017 @ 1:56pm
Yamanashi Jul 17, 2017 @ 11:45am 
You should also post these in the pocohud steam group discussions http://steamcommunity.com/groups/pocomods
Last edited by Yamanashi; Jul 17, 2017 @ 11:46am
andole Jul 17, 2017 @ 12:12pm 
Originally posted by Devilz Avacado:
You should also post these in the pocohud steam group discussions http://steamcommunity.com/groups/pocomods
DOY told me this, but I forgot to do it. Thanks for reminding.
Last edited by andole; Jul 17, 2017 @ 12:13pm
Yamanashi Jul 17, 2017 @ 12:15pm 
Originally posted by andole:
Originally posted by Devilz Avacado:
You should also post these in the pocohud steam group discussions http://steamcommunity.com/groups/pocomods
DOY told me this, but I forgot to do it. Thanks for the reminder.
Also do you think you could remove the lines that put in the desync fix in pocohud. since the desyc update it seems like a pointless feature now. I know i can disable through the menu but it seems more convenient to have it removed.
andole Jul 17, 2017 @ 12:22pm 
Originally posted by Devilz Avacado:
Originally posted by andole:
DOY told me this, but I forgot to do it. Thanks for the reminder.
Also do you think you could remove the lines that put in the desync fix in pocohud. since the desyc update it seems like a pointless feature now. I know i can disable through the menu but it seems more convenient to have it removed.
I am now focused on fixing what is not working. That's the first priority. But I'll keep that in mind.
Affinity Jul 17, 2017 @ 12:28pm 
Will test later on, alongside Additional PocoHud Trackers and report back.
Good to see you also posted it in the Pocomods subgroup, almost missed this.
Thanks for the update.
andole Jul 19, 2017 @ 11:54am 
Update 2.

Remember, the links to the older versions are still active and you can downgrade in case I screwed up somewhere.
Last edited by andole; Jul 19, 2017 @ 11:55am
Affinity Jul 19, 2017 @ 1:18pm 
Originally posted by andole:
Update 2.

Remember, the links to the older versions are still active and you can downgrade in case I screwed up somewhere.
Working perfectly so far.
Keep 'em coming!
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Date Posted: Jul 11, 2017 @ 3:12am
Posts: 546