Source Filmmaker

Source Filmmaker

Mr.Chillinµt 6 mar. 2013 às 9:27
Pyrovision
Is it possible to enable the pyrovision effects from tf2??
< >
A mostrar 1-7 de 7 comentários
snaredrum 6 mar. 2013 às 13:59 
Well, sort of. If you want your characters to blow up into nonsense, right-click TF2 and click Properties. Then, go to Set Launch Options. type in:
-sillygibs
There you go! I think they bleed confetti and balloons and blow up into gears!
snaredrum 6 mar. 2013 às 14:50 
Otherwise, use Pyrovision Goggles or any weapon/item that uses Pyrovision.
Have fun!
Pte Jack 6 mar. 2013 às 15:51 
Does this works in SFM Game Mode????
Mr.Chillinµt 7 mar. 2013 às 1:23 
i don't know, I was wondering if it was possible to make the camera see pyrovision
Última alteração por Mr.Chillinµt; 7 mar. 2013 às 1:23
R234 7 mar. 2013 às 13:39 
Oh boy, I haven't tried, but it's likely not possible, or one hell of a pain to get working...

The birthday pickups, silly gibs and confetti blood are easy enough to import, they're models and particle systems just like the normal ones. The alternate world textures however are most likely controlled by a camera parametre or console command, which are as far as I know missing from SFM's version of the TF2 engine. The cartoony borders overlay is in parts that dynamically fade in and out, with a (I believe animated) refraction map on top of it. That would be very complex to get working in SFM, possible, but tedious. A dumbed down, static version of it would work though.

I think the best way to get the pyrovision world to appear would be to make a pyrovision only version of the wanted map, or a version with the two variants in it, normal and pyrovision, in Hammer. Don't ask me to do it, I'm not familiar with Hammer one bit.
Pte Jack 7 mar. 2013 às 15:36 
Dag, SFM is taking quite a while to load lately...

I guess the first thing to do would be to change out the skybox to sky_rainbow_01 (Pyroland Skybox) using the console command sv_skyname.
Like this

http://imgur.com/VKevQfj

Ensure that you have the models and skyboxes imported to the TF folders first though...

I found a list of skyboxes here:

https://developer.valvesoftware.com/wiki/Sky_List

Última alteração por Pte Jack; 7 mar. 2013 às 15:42
Mr.Chillinµt 9 mar. 2013 às 15:30 
Thank you, you have been very helpful
< >
A mostrar 1-7 de 7 comentários
Por página: 1530 50

Postado a: 6 mar. 2013 às 9:27
Comentários: 7