Arma 3
PoweredByPot Apr 19, 2016 @ 8:57am
Is this mission ready for public exposure?
Hello Everyone,

I've been working on this mission for a few days now, and I believe it is at a point where player opinion and load testing would be necessary. The mission is CO-OP vs. AI using a CTI gamemode controlled by the Warlords mod by Jezuro, and populated by AI controlled by the ALiVE mod.

I am looking to get the following info from players:
- Is the mission any fun?
- Are the controls and objectives clear and easy to understand?
- Enemy AI difficulty too high or low?
- Should there be respawning vehicles/equipment at BLUE BASE?
- Should there be friendly AI helping to capture sectors?
- Should I add ACE3 mod?
- Is passive CP income high enough at start?
- Are equipment and troop costs appropriate?
- Any other comments or opinions relevant to gameplay and quality of life.

What will still change:
- add extDB to store player CP count between sessions.
- proper reset of character on connection that will remove group units/CP/equipment of previous player in slot.
- Possibly convert mission to use RHS units and equipment.

The mods you will need are:
CBA_A3
ALiVE[http//ftp]
Warlords
CUP Terrains - Core
CUP Terrains - Maps

Hostname: "Breakout (test)"
Server IP is: 73.243.188.70
Port is: 2302
Discord Chat[discord.gg]
Last edited by PoweredByPot; Apr 19, 2016 @ 12:16pm
Date Posted: Apr 19, 2016 @ 8:57am
Posts: 0