ORION: Prelude

ORION: Prelude

Statistiche:
WTFF ?
why graphics are that bad ?
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Because it's made in Unreal Engine instead of the newer AAA game engines that you're used to.
Also because the game is from like 2008, updated over the years.

If the framework is old, you can't really improve anything else without going for that first.
Messaggio originale di Mohl, The Tumbleweed:
Also because the game is from like 2008, updated over the years.

If the framework is old, you can't really improve anything else without going for that first.
It first came out in 2012
PRAZ  [sviluppatore] 5 ago 2016, ore 9:22 
I believe Mohl is referring to the actual age, in regards to private development - not the first public release.
Ultima modifica da PRAZ; 5 ago 2016, ore 9:23
optialization update for ORION ?
Messaggio originale di ☣FireAngel☣:
optialization update for ORION ?
Better optimization would be nice.
Messaggio originale di 789it789:
Messaggio originale di ☣FireAngel☣:
optialization update for ORION ?
Better optimization would be nice.
soo tell developers to doo it ;)
given what it costs (or used to) what did you expect? :steammocking: Crysis 4?
more like WTFF is this kid ?
this is like asking why the 80s had so weird hairstyles.....

i for my part love the design the idea and this is much more fun than CoD infinite warfare with its seemingly top notch graphics
Ultima modifica da Captain Stitch; 6 ago 2016, ore 10:05
yeah "moron" we dont care
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Data di pubblicazione: 23 lug 2016, ore 11:09
Messaggi: 11