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1. DNA extraction
2. Transportation
Explanation:
One thing that I think would be awesome is acquiring the animals by other than taming methods. For example, fossil extraction. The animals in the mod are awesome but I personally am looking for a Jurassic park/world experience and its tough to replicate that by just KO, feed, and have the dangerous man eating t rex follow me like a puppy. Having a transportation method to move unconscious animals would also be awesome.
These are personal preferences that I imagine would require a good deal of work. I have no idea if the demand is high enough but personally I think it would be awesome if we had a method to extract DNA from amber and generate a animal in a hatchery.
As far as the mod goes, I love the models. I wouldn't play this mod to survive against or tame JP animals but for someone looking for jurassic park animals this is great. Keep up the good work!
DNA extraction can likely be done in a way yes, but the Transportation of KO animals i have no idea how to do it atm lol
Here are the Dino's not Present in this Mod from JW Evolution:
Archaeornithomimus - Smaller, weaker and even more cowardess than the Gallimimus, also has a Beak shaped head. Same use as the Gallimimus...for nothing really, but now there are more Dino's to race with. Gallimimus, Archaeornithomimus, Raptor, Velocilraptor, Dilophosaur and more.
Camarasaurus - Present in the (Additional Creatures V2: Wild Ark) Mod.
Chasmosaurus - A Tankier version of the Torosaurus but not as offensive. See it as the
Chasmosaurus being the defensive line and the Torosaurus the offensive line of their Species.
Chungkingosaurus - Much more agile than the Stegosaurus, not as tanky and dangerous but definitely a Mount that could be used for traveling faster with more load early on. When getting to close to them they feel threatend and attack although they don't deal as much damage as the Stego and Kentro.
Corythosaurus - Smaller than the Orolotitan (About 2 heads shorter), slower than the Orolotitan and is only a Bipedal Creature. Great at gathering Fiber early game.
Crichtonsaurus - Same Size as the Vanilla Ark Ankylosaurus, but smaller than the JP Ankylosaurus. Early tame for Metal, Obsidian and Crystal but not as effective as the JP Ankylosaurus.
Deinonychus - Present in the (ARK Additions: Deinonychus) Mod.
Gigantspinosaurus - Present in the (Additional Creatures V2: Wild Ark) Mod.
Huayangosaurus - Smaller than the Stegosaurus, See it as the smaller sized
Gigantspinosaurus. Early tame, is a coward will run when threatend, a bit faster than the Stegosaurus.
Maiasaura - Same size as the Corythosaurus, smaller than the Orolotitan. Much more tankier than both, more offensive than both aswell, will attack when close. See it as a scaled down Edmontosaurus. Early tame good for Berries.
Mamenchisaurus - Smaller body than the Brachiosaurus but with a taller Neck, Same overall Length. Same lack of agileness and speed.
Metriacanthosaurus - Smaller than the Majungasaurus, but equally as deadly. Much faster and agile then the Majungasaurus. Travel in Packs, no Alpha boost. Has Pack boost and Mate Boost.
Muttaburrasaurus - Smaller than the Iguanadon but same effeciency in gathering Berries and Seeds. Very faster than the rest of it's Species. Acts as a suicide Dino, will lead you to nearby Carnivores even though it may die itself. Travel in Packs to make the Suicide Act more riskier for Humans on the Ark. .
Nodosaurus - Same size as the JP Ankylosaur, very Agile and fast for it's size, It gathers Rare Flowers and Mushrooms at very high rates. Clear seperation of the plated armour on the spine/back of it's body and the lower part of it's body, not spickey. Very Tanky. No boulder like tail, just a plain tail.That's why it can't gather Metal, Crystal and Obsidian. Will attack when Attacked, not very offensive though.
Pentacerotops - Smaller than the Triceratops but much more agile and faster. Has a squared shaped frill. Taller legs lifting them higher from the ground with smaller bodies. Same level tame as Triceratops, less weight and health but faster and better gathering rates.
Polacanthus - Smaller version of the Nodosaurus, But has a very spikey armoured plate. Fast and Agile but has very low gathering rates for Rare Flowers and Mushrooms. Not as tanky and will flee when attacked.
Sauropelta - Larger than the Nodosaurus, more weight and higher gather rates. Two large spikes protruding from the shoulders. Very slower and less agile then the Nodosaurus and Polacanthus. Very more Tankier than the Nodosaurus. Taller legs, lifting it higher from the ground.
Struthiomimus - Little bit smaller than the Gallimimus. Insanely fast, faster than the Gallimimus. Very hard to tame due to it's incredible speed, but if tamed an assured racing winner! Unless you breed the Gallimimus and Archaeornithomimus for speed.
Styracosaurus - Present in the (ARKaeology Evolved) Mod.
Tsintaosaurus - Same size as the JP Parasaurolophus. Bipedal Dino and same function as the Parasaurolophus. Great for changing it up a bit from the Parasaurolophus we all know and are a little sick of.
Sinoceratops - Absolute Brute, Agile and Tanky. Same size as Triceratops but much more bulkier and heavy. Has two holes on it's Frill and has patterns on his Frill and side of his face. Has a big bulky horn on its snout. Has a charge attack and will attack on sight. Are lone travelers, due to it raging at nearly anything even a damn TRex. Very Rare but a definite want to tame Dinosaur.
Stygimoloch - Present in the (ARKaeology Evolved) Mod.
Megatyranno Rex
- Megalodon DNA
- Rex DNA
- Allosaurus DNA
- Raptor DNA
- Mosasaurus DNA
- Spinosaurus DNA
(i will send you a picture in discord for a small reference)
With the exclusion of the creatures in other mods, this is a pretty good list! Muttaburra would probably be better as an insulation type of tame however due to it living in australia back in the cretaceous. Australia was connected to antartica at the time Muttaburrasaurus lived.