RimWorld

RimWorld

Prison Labor 0.9 (Outdated)
Avius  [developer] Jul 13, 2017 @ 1:06pm
Suggestions
I would like to gather all of your opinions and suggestions in one place, rather than answering same questions several times.

Please before suggesting anything ensure there is no such idea on to-do list[github.com] or posted below (duplicates will be deleted)

Thanks for all of your opinions!
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Showing 1-15 of 119 comments
Pilgrim Jul 14, 2017 @ 2:17pm 
I'd love to see a "Regieme." In the same way that your own colonists have specified hours to Sleep, fulfill joy, and work, prisoners would as well.
WiFiN Jul 15, 2017 @ 4:07am 
I remember in earlier versions of Rimworld you could beat prisoners into submission to fiinally join your colony - that was a bit broken, so they scrapped that mechanic.

It would be nice touch for that mod if you could either keep prisoners fed and relatively content to make them work OR beat them to make them work even on the brink of starvation, but with the higher chances of a breakout.
Avius  [developer] Jul 15, 2017 @ 4:11am 
Forcing prisoners to work WILL be implemented with "Work Assignments". The current mechanics are for alpha purposes.
Last edited by Avius; Jul 20, 2017 @ 11:05pm
Ribera Jul 16, 2017 @ 5:37am 
Few Suggestion.
Rather not complicated :)

- Baldy prisoners and prisoner uniforms for more immersion and easy distinguish from colonist.
- Art labor, i never did artistic labors cause i dont like waste time, but for prisoners i think this a great joy
- Implement joy mechanics, or compability if needed
http://steamcommunity.com/sharedfiles/filedetails/?id=815726158&searchtext=joy (didnt tried yet)
Jostice Jul 16, 2017 @ 5:57am 
there is also a mod that gives some nice tweaks what could be handy in this mod

PrisonExtensions

you can have doors that can be opend by prisoners so you can have a yeard for them without having all the heat escape the hall ways.
it also removes the debuf from having a shared room.
Ribera Jul 16, 2017 @ 6:06am 
So see all in compatible little modpack, or all in one, sounds good
Avius  [developer] Jul 16, 2017 @ 6:07am 
@Jostice it's already in todo
Jostice Jul 16, 2017 @ 6:11am 
great to hear!
poly Jul 16, 2017 @ 6:12pm 
Originally posted by Mr Pilgrim:
I'd love to see a "Regieme." In the same way that your own colonists have specified hours to Sleep, fulfill joy, and work, prisoners would as well.



Originally posted by WiFiN:
I remember in earlier versions of Rimworld you could beat prisoners into submission to fiinally join your colony - that was a bit broken, so they scrapped that mechanic.

It would be nice touch for that mod if you could either keep prisoners fed and relatively content to make them work OR beat them to make them work even on the brink of starvation, but with the higher chances of a breakout.

+1 to these both.
Avius  [developer] Jul 16, 2017 @ 7:19pm 
I've answered both. This suggestions are already in to-do list.
Loune Jul 16, 2017 @ 8:45pm 
Great mod,
I would suggest a feature which force prisoner to entertain colonist -
- Set spot as stage so prisons need to go there and perform, colonists can have joy buff via watching it

- Colonists can also treat prisoners as a joy object, go bully them, insult them punish them or make fun of them to get their own joy buff
poly Jul 16, 2017 @ 9:22pm 
Originally posted by Loune:
Great mod,
I would suggest a feature which force prisoner to entertain colonist -
- Set spot as stage so prisons need to go there and perform, colonists can have joy buff via watching it

- Colonists can also treat prisoners as a joy object, go bully them, insult them punish them or make fun of them to get their own joy buff

Maybe they would only get joy from torturning them if they had a severe negative social opinion about the prisoner, or were a pyschopath/bloodlust trait holder
Russian Dog Jul 19, 2017 @ 1:15pm 
I would like if we can have the fear factor motivate them, back in tyhe early days of rimworld there was a fear factor that could make prisoners join you. If you could i would like that to motivate them to work. Anyway GREAT MOD i love it
It would be interesting if prisoners that have access to materials such as wood or steel could try to make a shiv for arming themselves for an escape/when they have a mental breakdown. This could probably be lumped in with the low-priority revolt, so that they'll make crude weapons right before revolting.
Last edited by RatherUncreativeName; Jul 20, 2017 @ 10:03am
Avius  [developer] Jul 20, 2017 @ 10:07am 
hmm yea that's sounds like a great idea thanks!
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