RimWorld

RimWorld

ResearchPal
Damokles Jan 5, 2020 @ 9:12am
Feature Requests
It would be great if there was the possibility to reorder the queue, without having to cancel the researched items, e.g., drag and drop. Maybe on a dedicated queue tab, since mine only displays 11 items, but I have 40 queued (lots of mods). It would also be nice if there was a way to insert something directly after the current research.
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Showing 1-10 of 10 comments
Slaymeister Jun 4, 2020 @ 2:26pm 
+1 I've got my next 40 researches queued for about 100k research points, and I have one little 500 pointer that I just realized I need. I don't need to reorder the queue, just add to the front. It will probably take me longer to put the rest of the queue in place-ish (I'll forget something) than it'll take to complete the research.
puppy dog loser Jun 13, 2020 @ 9:31am 
I'd love to be able to sort the research's by mod's somehow. Like vanilla how there's different tabs for each mod.
Bazalisk Jun 28, 2020 @ 12:55pm 
would it be possible (if not already) to have all the tech bubbles hidden beyond the next available research options?

(i hope this made sense)
ryeookin Sep 12, 2020 @ 2:27pm 
+1 to the requests to add items to the beginning of the queue if possible. I have the same issues. Lots of research queued, and then I find something I need asap. *facepalm*
Kuji Nekomata Sep 21, 2020 @ 7:48am 
We need researchpal to be able to tell how much work into research is done, kinda like the one from the vanilla research system. Would really be appreciated.
Dru Sep 29, 2020 @ 8:50am 
- click&drag
- scroll for zoom
Aurani Nov 14, 2020 @ 7:56pm 
Originally posted by FayFlightee:
We need researchpal to be able to tell how much work into research is done, kinda like the one from the vanilla research system. Would really be appreciated.
I second this, not being able to actively see how many points worth of progress is being made and the modifiers used for the research is detrimental in some situations.

Please also re-add the vanilla feature of being able to see and click on item's full information descriptions which includes their recipe costs and more. Simply being able to hover over it and see X research unlocks ABCD items tells you nothing in advance.
Last edited by Aurani; Nov 14, 2020 @ 7:57pm
odaswifteye Dec 4, 2020 @ 1:21pm 
I would like a way to research stuff that is currently locked.
Research would stop until the required items are built but not having it no longer prevents you from adding stuff to the tree.

Additionally, it would be nice if I could save my research queue so I don't have to set it up at the start of every game session.
|dvh| Mar 22, 2021 @ 1:44pm 
Not sure if you're still taking requests, but could we have an option to hide/unhide techs from the tree if we're not going to use them? I have clutter from mods I don't need to see every game.
cgreenwald2539 Apr 10, 2021 @ 1:12am 
Hi the zoom doesn't work on mac.
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