Tabletop Simulator

Tabletop Simulator

SEAFALL
Del  [developer] Jun 21, 2017 @ 6:12pm
Suggestion Box
If you have suggestions on how to improve this mod or if anything is broken, please post here.
< >
Showing 1-14 of 14 comments
Exuno Jun 24, 2017 @ 1:53am 
Played the prologue game a few hours ago, it went really great, good job, thanks! Our biggest complaint was something you had nothing to do with, there were two small things I thought of, though.

First is if you could cover up all the text in the Captain's Booke with decals, so you can remove them only when you need that number, that would be _fantastic._ When you have to page around in it to find the entry you're looking for while trying not to spoil any other parts (or secretly suspecting all your friends of doing that) it's not the best.

The other thing was making the four starting island maps into separate tiles that sit on top of the board, so that pressing alt to pull up the full view of them actually lets you see their contents, instead of the _entire sea map_.

Both of these are pretty small quality of life things, I can understand them taking a bit of effort though.
Del  [developer] Jun 27, 2017 @ 12:33pm 
I added tiles for the starter islands, for anyone that's started already, you can simply copy them over to your game. They're currently locked into place on the board.

As far as the Captain's Booke, that's not a terrible idea, but I don't see myself doing it, at least not anytime soon. Players are going to have to exercise restraint.

This may not apply to every play group out there, but when I played the physical edition, we found it the most convenient to designate a single player to always read from the Captain's Booke unless the entry to be read is supposed to remain secret (which happens later in the game).
Ludwig Jul 2, 2017 @ 10:18am 
I am just starting a game, myself, and I would like to point out a few things. First off, I ended up copying the components and making my own table for 1 major reason. As-is, your table doesn't really have great room for player areas. Using some personal table extensions for each player so they have a distinct seperate area might be useful. Secondly, the enmity tokens should have province markers on the opposing side. Thirdly, upgrades are sort of wonky to exhaust. When exhausted, they just appear backwards. Fourth, I found it much easier to create sticker sheets by removing all of your tiles from the sticker sheets, and placing decals on them. This allows you to use the decal tool, click on a sticker, it lifts the sticker, and then you can place it wherever you want. This makes sticker management MUCH easier. Finally, it might be cool to make box models for the storage chests. Those are all of my comments so far. Anyways, don't take this all as criticism, I am very happy that this mod exists, I've been waiting for one for a long time.
Del  [developer] Jul 2, 2017 @ 3:24pm 
1) Yeah player area is manageable but yeah, not great.

2) That's an easy fix. I'll try and fix that this week.

3) Didn't think about that at all, I'll see if I can't add blank backgrounds to them this week.

4) I didn't know if people would prefer decals or tokens since you don't need decals for everything. Having said that, I do like this idea and I may end up switching.

5) Having the 3d box models would be awesome, but sadly that sort of thing is not in my wheelhouse.

6) Criticism. It's constructive and really helpful, so thanks! I honestly have no idea what I'm doing and just scanned a couple of games haha. So this is all a learning experience. The Legacy nature of Seafall is tough for an upload cause you want everything to be right, as to not spoil or mess up player's experiences. So the more I can tweak, improve, or fix before a lot of folks get to playing, the better.
Del  [developer] Jul 2, 2017 @ 3:25pm 
Also, the board quality when it comes to the actual sea isn't the greatest (it's actually a stitched together mess imo). If anyone ever comes across a high quality board scan I'd appreciate it.
Last edited by Del; Jul 2, 2017 @ 3:26pm
A88mph Aug 11, 2017 @ 2:33pm 
I'm sure it's a quirk of Tabletop Simulator, and not an issue of the Mod, but I seem to be unable to write on the name sections of items that are not on the board itself.
Del  [developer] Aug 11, 2017 @ 2:47pm 
@A88mph

Yeah I have no idea what that is about, but you're not exactly talking to an expert on TTS.
A88mph Sep 3, 2017 @ 9:01pm 
@Del

Found out why this was happening. If you lock an item, you can type on it. Otherwise the text box goes to the lowest surface (I.E. the table)

Also, I would like to ask for some notecards listing what enteries in the captain's book are on what page. It's a little annoying going page to page looking for them, when the game is long enough without another minute searching for the right number.
Last edited by A88mph; Sep 3, 2017 @ 9:02pm
Del  [developer] Sep 4, 2017 @ 1:15pm 
Alrighty. The notecards for captain book entries is a good idea, I'll see when I can put them in.
Zael Oct 8, 2017 @ 5:15pm 
Dicetower and a script to return resource tokens and the like to their pouches for a quick post game cleanup would be handy.
Also had some colony cards go kind of berzerk, having to use a rotation gizmo to flip them, and on one of those the written name has gotten stuck sideways into the table... Suggesting the use of blindfold for the rest when reading Light of Truth would be nice as well (didn't remember that was an option in past games). Good work overall! (And hoping that Marketplace makes it into the next update.)
Del  [developer] Oct 11, 2017 @ 4:22am 
Added dice tower, Marketplace, and blindfold suggestion (that was a great suggestion, thanks!).

I honestly wouldn't even know where to begin for scripts of any kind.

Not sure about that bug with the Colony cards, I flipped through them and tossed them around to see if anything was awry, but nothing seemed out of the ordinary. When playing various games with my group on tabletop I've noticed that assets will randomly go haywire until I reload the mod, hopefully its just an isolated bug and not something with the mod.

I would like to get the notecards for the Captain's Booke at some point but I've been busy with a lot of other things.
kvoholt Oct 12, 2017 @ 2:15am 
Del, our group is running your mod; I made notecard for the Captain's Booke. It helps.
kvoholt Oct 12, 2017 @ 2:15am 
notecards
JTL Nov 8, 2018 @ 6:58pm 
Not sure if this project is dead, but loading it crashes tabletop for me right now.
< >
Showing 1-14 of 14 comments
Per page: 1530 50