ARK: Survival Evolved

ARK: Survival Evolved

Tranq Sniper Bullet
Dead Panda May 31, 2017 @ 6:52pm
Post Bugs Here!
Dead Worg will respond within a resonable time. I Dead Panda can also help with any issues that may arise.
< >
Showing 1-15 of 17 comments
xXBulletJusticeXx Jun 25, 2017 @ 11:01am 
In the Ammo box I created Advanced Sniper Bullets. When I tried to convert them into "Advanced Sniper Tranq Bullet" neither of the engrams for those would accept your mods bullets.

I made 2 Advanced Sniper Bullets from my Fabricator, and only one of your engrams accepts those.

I think the Engram that is supposed to take your mods converted sniper bullets is broken. Can you look into that as well?

http://steamcommunity.com/sharedfiles/filedetails/?id=955423779
Last edited by xXBulletJusticeXx; Jun 25, 2017 @ 11:20am
Dead Worg  [developer] Jun 25, 2017 @ 7:18pm 
The Engrams should be working properly now!
xXBulletJusticeXx Jun 26, 2017 @ 2:14am 
This explanation may look complex/long so I appologize. However the solution is very simple, just may not be easy to implement via your mod.

First picture shows the "Converted Advanced Sniper Rifle Bullet" engram in Ammo box.
http://steamcommunity.com/sharedfiles/filedetails/?id=955979482

Second picture shows the "Converted Advanced Sniper Tranq Bullet" engram
http://steamcommunity.com/sharedfiles/filedetails/?id=955979347

Both of these Engrams utilize the base ingredient of the vanilla "Advanced Sniper Bullet"

Third picture shows the "Advanced Sniper Tranq Bullet" Engram
http://steamcommunity.com/sharedfiles/filedetails/?id=955979408

Fourth picture shows the "ATB Advanced Sniper Bullet"
http://steamcommunity.com/sharedfiles/filedetails/?id=955979181

The tranqs upgrade from the ATB bullets.


___________________________

So what is missing/wrong here? Look at this last screenshot and you see.
You have an engram that makes "Converted Bullets" but you don't have an engram that USES the converted bullets.

Furthermore, I cannot load VAnilla sniper bullets into Fabricated sniper rifles while using your mod. I'm thinking you overwrote the sniper rifle in order to get your modded ammo to work.

__________________________________

How to fix it?
Simply change the "Converted Advanced Sniper Bullet" Engram to produce the ATB bullets.
This means there will be 2 Engrams in the Ammo box that will produce the same thing, but one requires vanilla bullets, and the other does not. Thereby producing the same bullet, which allows the "converted" bullets to be used in the Tranq engram.

OR - change the ATB tranq engram to use "Converted Advanced Sniper Bullet" - and remove the ATB engram all-together.


_____________________________

TLDR: One engram converts to an ammo that cannot be used by any of the other engrams.
Dead Worg  [developer] Jun 26, 2017 @ 11:27am 
The vanilla sniper bullets can not be loaded in because the fabricated sniper rifle has no other ammo in vanilla, therefore the bullets are not able to be dragged, which is why I added in the conversion folder.
Dead Worg  [developer] Jun 26, 2017 @ 9:03pm 
If you are still having problems, try unsubscribing from the mod and delete all data from the mod folder. There may be a corrupt file from the initial download. Sometimes it happens when subscribing to new mods on steam. Hope this helps.
xXBulletJusticeXx Jun 27, 2017 @ 8:36am 
Originally posted by Dead Worg:
If you are still having problems, try unsubscribing from the mod and delete all data from the mod folder. There may be a corrupt file from the initial download. Sometimes it happens when subscribing to new mods on steam. Hope this helps.

Did you look at the rest of my lengthy post?
You have 1 engram that CONVERTS the vanilla bullets into "CONVERTED" bullets.

you have ZERO (0) engram that USE the Converted bullets to make Tranq Bullets or otherwise in any other Engram... they can only be used as ammo (shooty shooty bang bang)

you have 1 engram that uses vanilla bullets (Vanilla Bullet made within the Fabricator) that creates tranq bullets (or darts)

you have 1 engram that uses ATB Bullets (ATB bullet made within ammo box) that creates Tranq Bullets (or darts)

____


You need to change the "Converted" recipe engram to create ATB Bullets, instead of "Converted" bullets. Otherwise the Converted ammo can only be shot with, and cannot create tranq ammo.

____

To be honest I think you overcomplicated your own mod by having so many upgrade paths available that they are just all confused and the Converted bullets just ended up stranded.

Let me know, and I can create a diagram to help explain the issue.
Dead Worg  [developer] Jun 27, 2017 @ 4:02pm 
I changed the engrams so that you have to use the converted bullets to make the tranq bullet and dart bullet in the converted folder. I haven't been able to figure out how to make 2 recipes for the same item work as the blueprint have to be different names. As the devkit works off of blueprints, I haven't gotten your idea to work as that was my original idea.
xXBulletJusticeXx Jun 27, 2017 @ 4:52pm 
Originally posted by Dead Worg:
I changed the engrams so that you have to use the converted bullets to make the tranq bullet and dart bullet in the converted folder. I haven't been able to figure out how to make 2 recipes for the same item work as the blueprint have to be different names. As the devkit works off of blueprints, I haven't gotten your idea to work as that was my original idea.

You could just get rid of ATB bullets (converted) and only use Vanilla bullets.. IE Vanilla bullets would be used to upgrade to the narcotic bullets, and thereby no need for ATB bullets. This would cut the Engrams needed in ammo box by half.

Not sure how well it would work out, seeing how right now Vanilla bullets don't even load into the rifle anymore. So if you could fix it so that Vanilla bullets work in the rifle again? /shrug

I'm fine either way. Just an idea.
Dead Worg  [developer] Jun 27, 2017 @ 7:44pm 
The vanilla bullets are not set up to drag onto the sniper as there is no other vanilla ammo for the sniper. That's why I had to add in the conversion. As for just using the converted bullets, I wanted to get rid of the need to use gasoline in the fabricator just to make bullets, which is why there are engrams for all of the other vanilla ammo in the ammo box. :)
xXBulletJusticeXx Jun 27, 2017 @ 8:46pm 
Originally posted by Dead Worg:
The vanilla bullets are not set up to drag onto the sniper as there is no other vanilla ammo for the sniper. That's why I had to add in the conversion. As for just using the converted bullets, I wanted to get rid of the need to use gasoline in the fabricator just to make bullets, which is why there are engrams for all of the other vanilla ammo in the ammo box. :)

I don't understand why you can't just leave the vanilla bullets alone and only have engrams for the upgrades?

All other mods that do this (have torpor type ammo upgrades) have vanilla ammo working just fine.
Dead Worg  [developer] Jun 28, 2017 @ 9:18pm 
It's because the vanilla sniper bullets can NOT be dragged onto the sniper. All the other mods are for the single shot rifle, not the sniper. There are multiple types of ammo for the rifle, bow, etc. NOT the sniper!
Arkangel7x3 Feb 9, 2018 @ 10:43am 
There seems to be an issue when i make Advanced rifle bullets for the assult guns in the ammo box they wont work on any defence turrets becasue there is a max stack of 50 rounds each I have to use the fabricator in oder for the rounds to work. Same thing withthe pistol rounds. Aslo for some reason if i load an assult rifle withthe ammo formt he ammo box it kicks off the attachemnts from the gun even though there not tranq bullets. Also it wouldnt let me make the shotgun shells using the simple bullets made fromthe amoo box. I don't know if its just a stackable error int he code thats causing the conflict but that seems to be the issue. If not perhapse a way of converting the ammo liek how you have withthe sniper bullets may work?
Sora_133 May 18, 2018 @ 3:23pm 
I cannot learn the engram for the sniper tranq bullet, could you help me with that or perhaps fix this
Thank's
Rena Nov 24, 2018 @ 5:34am 
Extinction: This mod seems to disable extinction engrams and abberation engrams on extinction. We couldnt see or learn the engrams as long as this mod was active. Will there be an update?
Forcez Dec 14, 2018 @ 9:22pm 
Is it normal for sniper bullet tranq to do 14000k dmg to something trying to tranq.. and 21k to people breaking there armor knocking them out? I fired it from a accended fabricates sniper rifle with 700% dmg mod..Thank you
< >
Showing 1-15 of 17 comments
Per page: 1530 50