Torchlight II

Torchlight II

Skills Expansion
 This topic has been pinned, so it's probably important
steffire3  [developer] May 14, 2017 @ 11:39pm
Added "Custom" Skills
The ideal purpose of these 6 unique skills per Class is to fulfill any gap by expanding Build options for a Class or a pair of Classes.

They are meant to be the most vital upgrade these Classes require and thereby increase the final skill count per Class from 52 to 60 skill options.
Last edited by steffire3; May 19, 2017 @ 4:58am
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steffire3  [developer] May 19, 2017 @ 2:52am 


This mod has Electrical versions of the "Flame Hammer" and "Emberquake" skills.

(If possible,) they would be placed into the Berserker's Tundra Tree.

= = =



Changes:

Blast Hammer:
Inflicts X% of Weapon DPS as Physical Damage.
Deals 20-300 Physical Damage (Improved by Player Level 100).
All Armor reduced by 101 for 4 seconds (Improved by Player Level 100).
Bleed for 7.5-2.5 seconds.
1-15% chance to break enemy shields.
1-15% chance to cast Tiamat's Wrath from target.
Explode on Death.

Engulfing Flame Bot:
Convert All Damage types to Fire Damage.

Shieldshock:
Add a "1-15% chance to cast Thunder".

= = =



= Outlander Below =

= Added Sigil Skills Below =

Flash Dash
Split second dash forward even through your opponents dealing damage.

Leap Phase
Leap to your destination dealing damage before teleporting to a random location.

= Added Lore Skills Below =

Absolute Block
Cast an ability to guarantee a high block chance. Each block drains your mana.

Dodge Revenge (Passive)
A miss or dodge will create a counterattack on an enemy near you and each attack drains 20 points of your mana.

= Berserker Below =

= Added Shadow Skills Below =

Frenzy Pet Teleport
Cast where you want your pet to be teleported then feed a 5 minute "Frenzy Fish" to your pet.

Prismatic Pet Switch
Switch places with your pet then feed a 5 minute "Prismatic Morey" to your pet.

= Added Hunter Skills Below =

Charge Bleed Up
Gradually fill up your Charge bar at the expense of your health.

Duel Alpha Wolf
Attempt to defeat this summon within 1 minute to gain a strong ally for 5 minutes.
(6 minute cooldown).

= = =



Add this new skill to the Embermage's "Storm Skills".

= = =



(If possible,) extract and divide these "Elementals" into their own "Skills" and insert an appropriately themed one into each tree of the Embermage including a "Poison Elemental" and "Poison Brand" into the Outlander's "Warfare Skills".

= = =
Last edited by steffire3; May 19, 2017 @ 7:12am
steffire3  [developer] Jun 25, 2017 @ 1:11pm 
Another alternative skill to add to the Embermage (which will be accessible to Engineers): A beam version of "Prismatic Bolt", I recommend trying to add this into one of the empty slots in the Storm Tree:

Last edited by steffire3; Jun 25, 2017 @ 1:12pm
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