Starbound

Starbound

Penguin Piracy (SUSPENDED DEVELOPMENT)
 This topic has been pinned, so it's probably important
Elsen Rykker  [developer] Aug 26, 2017 @ 10:44am
IMPORTANT ANNOUNCEMENT
Hey guys. I have some important stuff I need to talk about...


I know in the past, I have tended to go on breaks when I start to feel burnout with this project..

But for some reason, that hasn't really worked out anymore. As many of you may have noticed, Penguin Piracy V11 took a long time to release.
This is for two reasons:

1. I had a lapse in internet access for a few weeks during it's development.
2. I've started to feel creative burnout with it.


It's not that I hate the mod or anything. I adore it, and I adore the people that have kept me going! (Yes, that's you guys. XD)

I'm just starting to feel that I am beginning to run out of meaningful contributions to the project.. Many of the things I would really like to do
for the mod (Real missions, with dungeons and bosses) are currently impossible for my current skill level.

I have largely used the project, to get to know how Starbound modding works. When I first started I was an absolute newbie.. didn't know a single thing I was
doing.

All of that said, I am not so much quiting the project, as much as I am pausing it's current (personal) development... I feel that if I forced myself to develop
for it, future content would lose some quality, and the mod would be hurt overall.


That said, I'm not leaving you guys in the dark! As of today, I am updating the Chucklefish Forums side of things. The archive over there shall contain an
unpacked version of Penguin Piracy. You may use that to produce your own submods for the mod, or create patch mods for mods that I never touched.

I will likely update when new Starbound versions are released (if they cause the mod to be outdated).. but that's about it.


I will be putting most of my focus on Pandora's Box starting today. I know that this decision may be somewhat sudden but.. I feel that it needs to be done.