ARK: Survival Evolved

ARK: Survival Evolved

OzoCraft 1.7
 This topic has been pinned, so it's probably important
Optyk Jul 6, 2017 @ 7:46pm
Mod FAQ & Information
Frequently Asked Questions about OzoCraft v1.7


What is the mod ID?
893904615

Can I vote on upcoming additions or add suggestions?
Yup! The official poll is located HERE[www.rkursem.com]. You can also leave comments on the Mod Suggestions & Upcoming Additions thread on the forums.

Are there Admin Commands/Cheat Codes?
Yup! You can find them HERE.

All my stuffs and things are gone!
If everything you've built from this mod has disappeared you probably started your server/save game before the mod files were done copying or the mod was not in your mod list. To get the things back you will have to restore your world file from a backup.

How do I build items from the mod?
At level 20 you can unlock the WorkBench blueprint which allows crafting of every item. You can also spawn the items as seperate blueprint to put on a Giant Beaver or Thorny Dragon Saddle if you want a mobile bench instead.

Can I pick things back up once I place/snap them down?
Yup!

How do I manipulate placeable objects?
You can rotate and flip things like the walls and roofs using E and Q.

What damage resistance does the mod use?
It currently uses default stone values.

Can I use this mod on any map?
Yes.

Are items paintable?
Almost all the items are paintable yes, with the exception of a few minor ones.

Does the mod offer True No Colision when placing items like foundations?
Yes, most of the items do. But, you may want to add "bDisableStructurePlacementCollision=true" to your game.ini to make sure everything is good.

Does OzoCraft work with other mods like S+ or Eco's?
Yes and no. Most of the other mods wont line up correctly/flush with OzoCraft. But, you can still use them. Sometimes weird things happen, so be aware of what mods you are trying to snap together!

Where are the Dino gates?!
Dino sized gates and other 'stronghold' structure pieces are planned for the 1.8 release! So, Coming Soon(tm)

What are the mods current features?
One of the best features of OzoCraft is the use of the radial menu to change objects and their looks. One single placeable object, many options! For example, you can place a Potted Plant, then hold down your USE key to select what kind of plant you would like to use. This mechanic is featured on a lot of items and will continue to be used in the future.

High detail textures.

Advanced Roofing that allows for T, L, Cross and flat shaped roofs.

Various types of different pillars(supportive and decorative) that meet any design needs.

Scaffolding.

Various lighting options. From a candle, a kerosene lamp that can be placed on objects or added/removed from a wall mount, a brazier and interior/exterior wall lamps.

Some cool decorations like benches, tables, chairs, window curtains that you can open/close, carpets and even door mats.

Double Doors and a Glass Sliding Door.

Walls. Lots of walls. You like walls? We do.

Fencing and gates.

User friendly snap points and rotation points when placing structure items.

And lots more to come in the future!
Last edited by Optyk; Jul 13, 2017 @ 12:31pm
< >
Showing 1-2 of 2 comments
Starbuck Sep 24, 2017 @ 1:31am 
Originally posted by Optyk:
What damage resistance does the mod use?
It currently uses default stone values.
Is there any .ini setting to set it to metal so all my base could be strong enough?
Rei-Sen Apr 1, 2018 @ 3:13pm 
Would be nice to know if there is a possibility to modify the damage restistance.
Are there any informations about that??
< >
Showing 1-2 of 2 comments
Per page: 1530 50