Source Filmmaker

Source Filmmaker

The Kirby Collection ~ Triple Deluxe and Planet Robobot
 This topic has been pinned, so it's probably important
The Deer That Could Snipe  [developer] Apr 2, 2017 @ 7:19pm
The Kirby Model and Garry's Mod Ports
NOTE:
Due to personal reasons, I am unable to continue working on any of the Models not currently in progress. I feel bad, really, but there's not much I can do. I may make around a quarter of the already planned ones, but really I can't promise anything, I hope you understand that.
This also means that any GMod Compatibility will be also unavailable for the newer Models. So please, accept my apologies...


Kirby and his abilities
Guys, please, be patient with me </3 I AM working on Kirby, however, he is going to be quite the challenge, as he requires a lot of work:

Textures
There are many textures that do not require any fixes, however, most require either: *Small fixes *Full rework *Downright new textures. I have experience in Photoshop, of course, but, when it comes to downright making new textures, almost from scratch, it will of course take quite a while for me to make it. Specially since I have to make them resemble as close as possible to the original ones.

Bone weight fixing
Sometimes one or more bones in the ripped Models have their weights wrongly assigned. So in some cases, moving one bone may not move the part of the Model you'd expect to move. Thus far this has happened in ALL the Models I've uploaded. For example, on Susie's hair, they moved with the base bone, but not actually with the head. With Sectonia, her wings didn't even have weight assigned at all, and so on. It usually doesn't take too long to fix when you've located the problematic bone, and it's usually harder to actually find it...

Multiple different Models
Unlike the playable Meta Knight and Dedede Models, Kirby has four different meshes for his appearance in both games: Normal, open mouth, full mouth and floating[i.gyazo.com]. This means that I'll have to make four different Models for each of these appearances, and, if any of these have a wrong weight assingment in their bones, I will have to fix the same bone four times, and if that's the case, then it's likely that the ability hats that use those bones will have to be fixed as well.
Speaking of the abilities... There are nearly 40 abilities to be ripped... My original plan was to upload all Kirby-related stuff in one Workshop item, so that you could have the Kirby Model AND all of the abilities included in both games ready to use after just one subscription, but that is no longer the case, unfortunately.
I would also like to direct your attention to this picture right here[i.gyazo.com]. This is a comparision between the in-game ripped Meta Knight Model, and the resized version, which had its accessories taken away so that they could be separate bodygroups. The ripped Models are waaaay too small to be used properly in SFM, even with transform scales, and this has been the case with all the rips I have thus far. Which means that the four different Kirby Models will have to be resized, just like with Meta Kight and the others. Not only that but the nearly 40 ability hats will have to be reiszed as well! And accurately resizing each one of those will take me a long while.


KIRBY UPDATE
Now that Team Kirby Clash Deluxe was released and I was finally able to buy it, texture and Model rips for that game have been confirmed~ And, for simplicity's sake, and in order to release Kirby sooner, I've decided to upload three different items for Kirby alone, which will be:

Kirby ~ Planet Robobot
This one will include Kirby and all of his different models, plus all the basic abilities that are shared between Triple Deluxe and Planet Robobot, which are, to name a few: Sword, Cutter, Fire, Beam, Parasol, etc.

Kirby Triple Deluxe and Planet Robobot Exclusive Hats
This one will be comprised of all the abilities that are exclusive to one game or the other, for example: Beetle, Bell, Hypernova, Mirror, Doctor, U.F.O., etc

Spin-Off Exclusive Gear
This one will have all of the exclusive gear that can be seen in both Kirby Fighters Deluxe and Team Kirby Clash Deluxe, which are the rare ability hats from the former and the various different gear than can be equiped in the latter.


Garry's Mod Porting
As for the GMod porting, I am aware that there are a lot of people who want these Models to be ported over, however, my experience with GMod modelling isn't exactly a lot, so it's been taking me a while to learn how to make working phymodels and compatible QC files. And without those, even if you copy the files over to the Addon folder, you will not be able to use it in GMod. But I do promise that there will be ports sometime in the future, and hopefully that future is not too far away!


Thank You
I also want to thank all those people who have downloaded the Models I've uploaded thus far, I didn't expect them to have that much of an impact! I'll do my best to bring you ALL the Models both games have to offer, and I will also do my best to improve the fixes I make, so that it takes me less time to complete and upload the rest of the Models.
If anything, I'm just asking for patience from your part </3 I am working on the rips and ports I've promised but they will take their time.

Well, I guess that's about it. Thanks for taking your time to read this thing!
If you have anything to say or any doubts about my progress, please leave a comment in the comment section of The Kirby Collection or this discussion, I'll reply as soon as possible!
Last edited by The Deer That Could Snipe; Jan 26, 2018 @ 2:19pm
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Showing 1-15 of 27 comments
Excited for the release of that puffball!
The Deer That Could Snipe  [developer] Apr 5, 2017 @ 11:02am 
Thank you for being patient! I'll do my best to finish him as fast as I possibly can.
76561198347711404 Apr 5, 2017 @ 12:50pm 
NP. As long as it will turn out good, no need to rush!
And I was wondering. Are you able to make workshop submissions from Gmod for SFM?
The Deer That Could Snipe  [developer] Apr 9, 2017 @ 1:24pm 
Do you mean, uploading something you have on GMod to the SFM Workshop?
Not me, someone else
The Deer That Could Snipe  [developer] Apr 9, 2017 @ 1:34pm 
Well, I'm pretty sure it's not possible. At least that's what I know, because I upload everything using SFM itself.
Oh okay
76561198347711404 Apr 10, 2017 @ 12:00pm 
Another dumb question. Is Kirby's face gonna be a good resolution? I noticed that the games likely use different Kirbys for the cutscenes and the actual game. The one i have has a very low resolution and Pixley face.
{LINK REMOVED}
The Deer That Could Snipe  [developer] Apr 10, 2017 @ 1:40pm 
I will give my best to increase the quality of the texture, but I can't promise a lot...
Specially since Kirby's faces are like this...[sta.sh]
76561198347711404 Apr 10, 2017 @ 1:44pm 
Oh wow, good luck with that one!
The Deer That Could Snipe  [developer] Apr 10, 2017 @ 2:13pm 
Thanks.
That's pretty much the reason why Kirby will take so long to be finished, not counting ability rips ;w;
76561198347711404 Apr 12, 2017 @ 1:15am 
I understand. Will the ability hats be body groups or separate models themselves?
so, are these models gonna be released all at once, or one at a time?
X-Volt Aug 8, 2017 @ 10:36am 
Are you also gonna ripped some models from Kirby's Blowout Blast (If possible)?
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