Call of Duty: Black Ops III

Call of Duty: Black Ops III

KYASSURU
 This topic has been pinned, so it's probably important
Astraxis Apr 2, 2017 @ 6:52pm
General Bugs/Suggestions Thread
I suppose if anyone finds bugs, they can put 'em here, I'll start:

-The map is dark, like really dark. Understandably, that's the aesthetic, but I had to turn up the contrast on my monitor.
-Upon dying and respawning, you can't pick up the flamethrower buildable again (unless that was intention, kind of like the Sliquifier)
-The MP40 is horrendously underpowered, an entire mag on round 13 won't kill a zombie! It also has an issue with the sprint animations where, when coming out of a sprint, it'll glitch back into its sprint position before pulling back up the shooting position
-The Masa-kari has no hitsound
-Mentioned by TheDeadEyeDom
1. PPSH has very low ammo, not sure if intentional since there's no drum magazine
2. Kar-98k has some weird stutters whenever you pull it out or melee with it
3. Prices for some of the weapons are qiuite odd in my opinon, 2000 for a Kar98k but 1250 for a STG? I dunno feels weird
4. Only getting 10 points on insta-kill melee, not sure if intentional or not
5. Game over music plays for too long, I did a fast restart and I went to die again, and I looped both songs over each other
6. Weird light flickering in some areas of the map

That aside, this map is absolutely gorgeous, and I sincerely hope it incentivizes other map makers to make higher quality maps as well. (Instead of Origins Remaster [WIP] #684) Thanks for DLC 5!
Last edited by Astraxis; Apr 2, 2017 @ 7:04pm
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Showing 1-15 of 69 comments
nelson01023 Apr 2, 2017 @ 7:38pm 
two nitpicks:

1. if you have motion blur on, the door to the right of the trenchgun will flicker fast
2. during the webley's slide animation, the character's wrist will contort
Badass Dolphin Apr 2, 2017 @ 9:25pm 
-Upon dying and respawning, you can't pick up the flamethrower buildable again
THIS! It's hell of annoying
formarkv Apr 3, 2017 @ 12:27am 
I would suggest using the Purifier's fire animation from the multiplayer - it looks freakin' toasty- on the M2 flamethrower if possible. The flames as they are now look a little unrealistic (this map deserves the best given how good it looks already!).
a45c2 Apr 3, 2017 @ 1:15am 
Using the sword while going down stairs somehow caused my game to bug out and had me stuck with the sword over my head unable to move until dead
Skibbster Apr 3, 2017 @ 7:58am 
You can't buy ammo for the upgraded bow, or get any ammo from a max ammo drop.
VongolaVaro Apr 3, 2017 @ 8:32am 
First of all... awesome job guys, the map is amazing!
Second, after I refueled the Flamethrower the "Building..." progress bar was left on my screen D:
Thanks for all the effort!
IceColdStone Apr 3, 2017 @ 8:41am 
Very good map, graphic very good.
I play with PS4 gamepad, deadshot (or autoaim when no have the perk) is not working on all weapons. I love the perk symbols. Bye
NovaH115 Apr 3, 2017 @ 10:54am 
You can't pick up the flamethrower if you've packed it then traded it out.
JippyKnows Apr 3, 2017 @ 2:24pm 
There is a pillar in the first room (off to the right side if your looking at the temple) that when you stand behind it the zombies run all the way through the temple to get to you. It's probably just a piece of flooring that is sticking up to far and the zombies can't get around it. Besides that awesome map!
Dot Space Dot Apr 3, 2017 @ 3:54pm 
-map needs some serious light
-prices are pretty weird
Thats really it but great map otherwise!
The Dead Weight Apr 3, 2017 @ 5:18pm 
Bow and flamethrower are way too weak, even when packed. Round 20 and the bow's creating crawlers already. Flamethrower is practically useless, takes too long to kill. Bow could also do with more tweaking. You can only shoot it fully charged and knifing doesn't use the arrow. Sound work on the bow needs to be amplified also.
formarkv Apr 3, 2017 @ 11:39pm 
Couple of things:
1. Personal - I think the upgraded flamethrower should be the liquid-nitrogen cooled variant from waw. The map has an og feeling, I feel like that fits in better.
2. Fix the box multipliers - the grenade one in particular. It is almost impossible to do the grenade kills challenge above round 10 because you need to get a ton of kills and the grenades are super weak by that point.
3. Buff the boss to the melee weapons - 2 shot lul
ZeRoY  [developer] Apr 4, 2017 @ 7:31am 
Thanks all, the update coming soon should address a lot of what has been reported here. On the instakill giving 10 points for melee we need more information, knife melee or another weapon? any other Powerup on at the time?
Akrime Apr 4, 2017 @ 8:47am 
While playing this map, my ENTIRE computer freezes. I've a pretty beast PC and this never happened before. Any fixes on that?
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