Starpoint Gemini Warlords

Starpoint Gemini Warlords

SOVEREIGN
Guywiththepants  [developer] Feb 21, 2017 @ 8:26pm
RE-RESCALING
So, I recently got new information in the rescaling. So it turns out the carrier class ships in this game is supposedly around 2000m long so the 1 gaming distance unit equaling 1.5 meters can't be right. It is more like 1 game unit is equal to 12 meters. This would reduce the size of all ships significantly. There are pros and cons to doing this.

Pros: The ships would be a lot less bulky in battle. I've noticed this in fleet battle. Because of their size, the ships have a hard time getting around and are constantly bumping into each other to try and fire at enemies.

Since their size would be reduced I will also reduce the Mass accordingly which will make speeding up to max impulse much faster.

If I did rescale all the StarFleet ships, I would just rescale and nothing more. All weapons, ship class and all other stats would stay the same.

Cons: Ships would no longer dwarf other ships in the SPGW world. In fact the galaxy class starship at around 640m long would be a little over 1/4 the size of a Carrier in SPGW. Supposedly the devs stated that a carrier ship is 2000m in length so I am using that as my Reference point.

I don't want to keep changing these ships if the changes are not wanted. So I would like your imput on this descision. I will post this on all related Mods and wait about 3 days to see what you guys think. Do I make the change to make it a more accurate size? Or Do I keep it how it is.

Let me know what you guys think. Thanks for subscribing by the way. I always welcome feedback.
Last edited by Guywiththepants; Feb 21, 2017 @ 9:01pm
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Showing 1-1 of 1 comments
Senitro Jan 2, 2018 @ 5:37am 
Hello, Great mod howerver 2 things I would like to report for the ship. Yes the size compared to the vanilia ships of its class, this one is a bit smaller. I know your keeping it True to Star Trek, but you came this far lol. Next thing is the Turret view for your other mods work great. Howerver for this one the view is within the model instead of outsite/over bridge view. Thanks again for a awesome mod
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