Rocket League

Rocket League

Obstacle Course #2 v1.1
Bean Dec 30, 2016 @ 4:37pm
Please don't make walls reset you
This map would be incredibly more fun if touching the walls didn't reset you. It's super frustrating and annoying when the game keeps resetting you because you just BARELY touched a wall that you can't see very well because the camera didn't want to cooperate.

Your other map, The Wall, has walls that do not reset you and it is still a difficult challenge. Just flying into a wall will knock you off course -- but if you're able to freestyle a recovery, I think you ought to be allowed to.
< >
Showing 1-15 of 15 comments
REJack Dec 31, 2016 @ 4:06am 
You mean literally "pls take the challenge out of the challenge"?, look at Obstacle Course #1 its the same dude :D
Bean Dec 31, 2016 @ 4:20am 
No, dude, it's still challenging because bumping a wall will knock you wildly off course. The camera is the main thing that actually causes a "challenge" because of how it always blocks your view.

The real fun here should come from timed leaderboards like Dribbling Challenge. If people go slower by bumping into walls, that's their problem. The constant resets from just a minor slight tap itno a wall is just too frustrating to enjoy this or make this competitive.
Last edited by Bean; Dec 31, 2016 @ 4:21am
REJack Dec 31, 2016 @ 4:36am 
Oh ok i understand you, i personaly like the wall reset and after i dont know 100+ times with Obstacle 1 & Parkour Map the cam is no problem anymore too.
A1ds Dec 31, 2016 @ 6:18am 
Originally posted by Fall Upon Stars:
No, dude, it's still challenging because bumping a wall will knock you wildly off course. The camera is the main thing that actually causes a "challenge" because of how it always blocks your view.

The real fun here should come from timed leaderboards like Dribbling Challenge. If people go slower by bumping into walls, that's their problem. The constant resets from just a minor slight tap itno a wall is just too frustrating to enjoy this or make this competitive.

Learn how to not fly into the walls? Seems like a good fix to me.... Also, it is your car's hitbox that will reset you when it touches the wall. So learn your car's hitbox and get better at controlling your vehicle in the air. (Sorry if this came across slightly nasty). But removing the reset thing would remove half the challenge.
Onion Dec 31, 2016 @ 12:42pm 
lol you're bad
Haytinman Dec 31, 2016 @ 7:58pm 
they are right everytime i hit a wall i resets u.:steammocking:
ProbablyLucky Jan 2, 2017 @ 5:04pm 
I have not played any of these obstacle courses, but I have seen many people play them, and after reading the opinions in this thread, I agree with Fall Upon Stars. The camera seems to be a major issue when it won't coopoerate, and I think that if people can freestyle a recovery after hitting a wall it would make it even more impressive. I know it may seem like Stars is making excuses at first, but I really don't think you can just dismiss his complaint by saying, "lol git gud m8" or "lol ur bad" or "u m3an y0u don't want a chall3nge m9". Here's what I think French Fries should do: Make a seperate gamemode with the same map where hitting the walls doesn't reset you. Then the noob-callers can play both and see which is really harder.
Bean Jan 3, 2017 @ 4:43am 
Originally posted by ProbablyLucky:
I have not played any of these obstacle courses, but I have seen many people play them, and after reading the opinions in this thread, I agree with Fall Upon Stars. The camera seems to be a major issue when it won't coopoerate, and I think that if people can freestyle a recovery after hitting a wall it would make it even more impressive. I know it may seem like Stars is making excuses at first, but I really don't think you can just dismiss his complaint by saying, "lol git gud m8" or "lol ur bad" or "u m3an y0u don't want a chall3nge m9". Here's what I think French Fries should do: Make a seperate gamemode with the same map where hitting the walls doesn't reset you. Then the noob-callers can play both and see which is really harder.

Thank you! My complaints aren't idle thoughtless young children drivel like some of these responses. I have almost 2,000 hours in this game and I've played both obstacle courses (and the dribbling challenge and other workshop maps) heavily before coming here to comment.
CosmoPx Jan 3, 2017 @ 10:40am 
Fall Upon Stars possui Rocket League 30/dez/2016 às 22:37
Please don't make walls reset you
This map would be incredibly more fun if touching the walls didn't reset you. It's super frustrating and annoying when the game keeps resetting you because you just BARELY touched a wall that you can't see very well because the camera didn't want to cooperate.

Your other map, The Wall, has walls that do not reset you and it is still a difficult challenge. Just flying into a wall will knock you off course -- but if you're able to freestyle a recovery, I think you ought to be allowed to.
Exibindo comentários 1–8 de 8

REJack possui Rocket League 31/dez/2016 às 10:06
You mean literally "pls take the challenge out of the challenge"?, look at Obstacle Course #1 its the same dude :D
#1

Fall Upon Stars possui Rocket League 31/dez/2016 às 10:20
No, dude, it's still challenging because bumping a wall will knock you wildly off course. The camera is the main thing that actually causes a "challenge" because of how it always blocks your view.

The real fun here should come from timed leaderboards like Dribbling Challenge. If people go slower by bumping into walls, that's their problem. The constant resets from just a minor slight tap itno a wall is just too frustrating to enjoy this or make this competitive.
Última edição por Fall Upon Stars; 31/dez/2016 às 10:21
#2

REJack possui Rocket League 31/dez/2016 às 10:36
Oh ok i understand you, i personaly like the wall reset and after i dont know 100+ times with Obstacle 1 & Parkour Map the cam is no problem anymore too.
#3

Savage! possui Rocket League 31/dez/2016 às 12:18
Escrito originalmente por Fall Upon Stars:
No, dude, it's still challenging because bumping a wall will knock you wildly off course. The camera is the main thing that actually causes a "challenge" because of how it always blocks your view.

The real fun here should come from timed leaderboards like Dribbling Challenge. If people go slower by bumping into walls, that's their problem. The constant resets from just a minor slight tap itno a wall is just too frustrating to enjoy this or make this competitive.

Learn how to not fly into the walls? Seems like a good fix to me.... Also, it is your car's hitbox that will reset you when it touches the wall. So learn your car's hitbox and get better at controlling your vehicle in the air. (Sorry if this came across slightly nasty). But removing the reset thing would remove half the challenge.
#4

AStopidChimp possui Rocket League 31/dez/2016 às 18:42
lol you're bad
#5

Haytinman possui Rocket League 1 de jan às 1:58
they are right everytime i hit a wall i resets u.
#6

ProbablyLucky possui Rocket League há 17 horas
I have not played any of these obstacle courses, but I have seen many people play them, and after reading the opinions in this thread, I agree with Fall Upon Stars. The camera seems to be a major issue when it won't coopoerate, and I think that if people can freestyle a recovery after hitting a wall it would make it even more impressive. I know it may seem like Stars is making excuses at first, but I really don't think you can just dismiss his complaint by saying, "lol git gud m8" or "lol ur bad" or "u m3an y0u don't want a chall3nge m9". Here's what I think French Fries should do: Make a seperate gamemode with the same map where hitting the walls doesn't reset you. Then the noob-callers can play both and see which is really harder.
#7

Fall Upon Stars possui Rocket League há 5 horas
Escrito originalmente por ProbablyLucky:
I have not played any of these obstacle courses, but I have seen many people play them, and after reading the opinions in this thread, I agree with Fall Upon Stars. The camera seems to be a major issue when it won't coopoerate, and I think that if people can freestyle a recovery after hitting a wall it would make it even more impressive. I know it may seem like Stars is making excuses at first, but I really don't think you can just dismiss his complaint by saying, "lol git gud m8" or "lol ur bad" or "u m3an y0u don't want a chall3nge m9". Here's what I think French Fries should do: Make a seperate gamemode with the same map where hitting the walls doesn't reset you. Then the noob-callers can play both and see which is really harder.

Thank you! My complaints aren't idle thoughtless young children drivel like some of these responses. I have almost 2,000 hours in this game and I've played both obstacle courses (and the dribbling challenge and other workshop maps) heavily before coming here to comment.
#8
Exibindo comentários 1–8 de 8
Por página: 15 30 50

RESPONDER


escreva a sua resposta


Logotipo da Valve
© Valve Corporation. Todos os direitos reservados. Todas as marcas registradas são propriedade dos seus respectivos donos nos EUA e outros países. Alguns dados geoespaciais neste site são fornecidos por geonames.org.
Privacy Policy | Legal | Steam Subscriber Agr
div Jan 8, 2017 @ 12:36am 
you know toggling, then de-toggling ball-cam will reset the camera to face in the direction you're moving? though it sometimes takes steady car control to get the camera facing where you want.
Last edited by div; Jan 8, 2017 @ 12:49am
Bean Jan 8, 2017 @ 11:39pm 
Originally posted by lmpskier:
you know toggling, then de-toggling ball-cam will reset the camera to face in the direction you're moving? though it sometimes takes steady car control to get the camera facing where you want.

Yup. Learned that right away during the section where you have to do a kind of Immelmann half S flip near the end of the 1st level of Obstacle Course 1. Good tip. But there are still large sections where the camera gets obscured by walls while you're still learning the maps. After you learn the maps, you don't really rely so much on the camera as you do on map memory and muscle memory. And some of us don't use the stock camera settings, which can further complicate things.


Last edited by Bean; Jan 9, 2017 @ 12:12am
Bean Jan 9, 2017 @ 8:43am 
Just publish a version where the wals don't reset you. You can have two "editions" of the same map set in your workshop. Just call it "Obstacle Course 1 Training" and "Obstacle Course 2 Training" or something.
div Jan 9, 2017 @ 12:35pm 
interesting, I wonder what french frie's take is on this; surely a non-resetting version would be easy to release. it would also be dope if psyonix introduced a 3rd camera mode that was workshop-exclusive & continued to point in the direction you're moving.

with these obstacle courses, the weird car positions combined with weird camera angles make for fun situations. i probably have it easier than (half?) because of my close-up camera angle.. I can only imagine the walls being much more troublesome for those with distant settings. also, a while back I did a little 'freestyle' training for good sideways/backwards control; idk if you dabbled in that stuff but I think it's useful.
Last edited by div; Jan 9, 2017 @ 12:36pm
French Fries  [developer] Jan 10, 2017 @ 8:21pm 
It would actually take a fair bit of effort to change the walls to be solid. I believe it would take the challenge out of it and won't be doing it. Sorry to the few people who want it changed
HertzDuzNit Feb 10, 2017 @ 11:53am 
Superfun map !
I made a video in this map :)
http://steamcommunity.com/sharedfiles/filedetails/?id=828803580
< >
Showing 1-15 of 15 comments
Per page: 1530 50