Arma 3
Kurt's Survival System (KSS)
Kurt  [udvikler] 2. jan. 2017 kl. 8:52
New Items
Here you can write, what new Items you would like to see in KSS
< >
Viser 1-15 af 43 kommentarer
Sir Hunter 2. jan. 2017 kl. 19:11 
A better UI. Punishments for having low hunger and thirst.
Abrams-Kun 2. jan. 2017 kl. 21:50 
Some sort of hunting system would be interesting. Shoot a rabbit and take it's meat, then cook it over a fire.
Austin 3. jan. 2017 kl. 4:34 
Edible grenades.
Kurt  [udvikler] 3. jan. 2017 kl. 5:18 
Mr Sovic, punishmets are already in KSS. Better UI is my goal :)
Kurt  [udvikler] 3. jan. 2017 kl. 5:20 
Illegal Alien, hunting system sounds like an idea for new Mod. I'll think about that.
Hasty 6. jan. 2017 kl. 6:31 
I don't know if it's part of the mod already, but i would like to see MRE maybe different kindof MREs.
Kurt  [udvikler] 6. jan. 2017 kl. 7:09 
there is another MRE called IRP. It's Russian variant
Sidst redigeret af Kurt; 6. jan. 2017 kl. 7:09
fnden 6. jan. 2017 kl. 9:59 
punishment for not "sleeping"
Kurt  [udvikler] 7. jan. 2017 kl. 1:17 
What do you mean by "sleeping"? :)
fnden 7. jan. 2017 kl. 12:05 
if you're up for x time then you start getting effected.
Tron 11. jan. 2017 kl. 16:39 
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.
As4r 21. jan. 2017 kl. 20:05 
A shop system, Hunt system, Spleeping System, Can Opener(For Soda, and oter things), Knife(For The Hunting System) Thing that work with your mod!
-You have money in your mod, but there is no use for it!
-Hunting systems, there is already some kind of normal food in your mod!
These are just suggestion`s.
Sorry for bad english.
Miles Away 22. feb. 2017 kl. 4:06 
Oprindeligt skrevet af Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Oprindeligt skrevet af Futura Miles:
Oprindeligt skrevet af Tron:
A module to make the items spawn as loot around the map in different buildings. Like the Ravage loot system.

This here would help so much.

I'm in the process of searching, modifying, and learning about such things, and it's really troublesome to go through all the hassle of finding a simple random loot script that "just works"
Armaholic has a great item spawn script, for, free, with a video instruction. You just need to think about development on what you want to spawn where and replace the KSS items classnames in a specific section of the script. If you can find it here http://www.armaholic.com/page.php?id=25668 If you can find documents on your pc you can do this. GL and trust me it just works! And its just as easy as placing a module almost, with alot more power for later use.
Sidst redigeret af Maxwell Boltzman Graph; 28. feb. 2017 kl. 18:05
I think one thing that would really benifit this mod is actually models to represent the items, I assume most people use this with a spawner and all you will get is the pistol/map/any item not modeled ammo clip bag thing, which it works but you need to check every identical pistol ammo bag thing and its just a guessing game every inventory click. I like this mod though so simple yet fully functional..like an ak47. Thank You for the release of this.
< >
Viser 1-15 af 43 kommentarer
Per side: 1530 50