Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For Trains, Bus etc. no problem, but unfortuntely metro with the stops and lines jump every time to the same stop (used only one track) or stops spawn undefined on the stations, cant choice to setup the different tracks....
Means in a coverted 2 or 4 track station only one track is used....( other stops and tracks get no path finding because the connection point defaults at ground level or jump to the first stop wich was setup already in the station.)
(all necessary mods activated and no error message)
Many Thanks in advance! (and of course thank you to you all for the really nice mod)
https://steamcommunity.com/workshop/filedetails/?id=532863263
@Tiberius: I will check this out when I get home and get back with you.
Onto my problem as it seems to appear for a number of others as well: I can't connect metro tunnels to existing ones (or existing stations) because the join point always defaults to ground level. Adjusting the height only creates a tunnel entrance from which you can see through the map.
For me this whole game is about building NYC, including the Subway. When you released the mod i deleted all the lines and stations and placed the converted ones. Now i build line after line.
When i want to set a line it sometimes writes "path not found" and i can't figure out the reason for that because everything is linked.
Furthermore and that is my main problem: When a line is set, the line does whatever it wants, e.g.: i've placed two lines and they share some tracks with each other, Even though I set everything correctly all of sudden the trains decide not to leave the tracks after the end of the shared part, instead the trains from line 2 follow the tracks from line 1 till they arrive at the final stop (from the wrong line) and then they disappear. Sometimes I also have the problem that when I set a station with 112m and look at it after a while, it has become shorter and the stationtrack isn't under the station anymore.
Finally I recognized that sometimes trains don't stop correctly and skip some stations. I hope you understand my issues ( I know it sounds a bit weird) and you can help me ?
I subscribed to all the required and recommended mods...
Thank you!
I dont know if you want me to do that, but I think so, so I post my issues here too.
die Querstraße passt, aber diese längs nicht.
English (Google Translate):
The road which runs directly under a railway line interferes extremely and the lantern from the road runs through the upper platform (breakthrough) the cross-street fits, but this not along.
I changed it to a overground metro line and the metro trains spawn and everything but noone will use it, even if it takes pretty much exactly the same route as the previous train line. Any ideas to why this might be??
Btw; i've removed my IPT and AVO (after reading the description) and put the lines again but there was no diference. My trains move large volumnes of cims but metros do not.
Thanks in advance!
EDIT: It seems as if my problem has solved itself im getting complete usage now!
Hope it works fine soon, cause it's a great mod.
Sorry I forget to tell but I use Multi Station Track Enabler etc. already.
I unsubscribing and subscribing every mod but unfortunately no improvment.
I try too test also on a blanked new map but same issue.
Unsubscribed and subscribed all items/mods and works fine now!
@Issen. This is why you can control the depth of the stations. Just set it a little bit lower and you should be fine.
@People with pathfinding issues. Not meaning to cop out here but it appears that there was an update to TM:PE so please, if you are still having issues, try unsubscribing from TM:PE, and then resubscribing. Many people have said that once they got the update their issues got fixed.
Now for people who have issues with the trains not leaving the depot, I talked to BloodyPenguin and we are going to look into it because it seems rather common.
@TomM.y..: Hopefully, I understand you correctly. I would suggest getting network skins mod which allows you to select the type of streetlights you want. There may be a light out there that is shorter. Also, you could make your elevated tracks a little bit taller.
Array index is out of range. [System.IndexOutOfRangeException]
Details:
No details
Only when I sub to this mod I get this error and my savegame works fine without it. It doesn't seem to be the classic elevated or ground stations since I unsubbed from them and still get the error (while still subbed to the main mod and converter). Any ideas?
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at MetroOverhaul.MetroStations+<>c.<UpdateMetro>b__0_0 (.PathInfo p) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[BuildingInfo+PathInfo].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.Count[PathInfo] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at MetroOverhaul.MetroStations.UpdateMetro () [0x00000] in <filename unknown>:0
at MetroOverhaul.LoadingExtension.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
I tried unsubbing and resubbing numerous times. I'm out of ideas.