ARK: Survival Evolved

ARK: Survival Evolved

Elemental Creatures (Discontinued)
 This topic has been pinned, so it's probably important
Leutian Kane  [developer] Oct 18, 2016 @ 10:29am
Bugs
Post any bugs here.
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Showing 1-15 of 54 comments
Leutian Kane  [developer] Oct 21, 2016 @ 3:26am 
Level offset on parasaurs is a bit much will fix next update.(should be resolved)
Last edited by Leutian Kane; Oct 23, 2016 @ 12:45am
Leutian Kane  [developer] Oct 25, 2016 @ 9:51pm 
Level offset should be a bit more manageable now, still working on overspawn issue, thinking it might not be with this mod as i have reset all the spawn weights to default and these guys still spawn like crazy.
eTch Oct 30, 2016 @ 6:21pm 
Tapejara (only tested fire so far) dont harvest corpses, will post a short list of the others once ive tamed em (will do it legit so most user-regarding bugs should get me)
Leutian Kane  [developer] Oct 30, 2016 @ 6:24pm 
Originally posted by eTch:
Tapejara (only tested fire so far) dont harvest corpses, will post a short list of the others once ive tamed em (will do it legit so most user-regarding bugs should get me)
that's because they have a custom damage type that doesnt harvest corpses, i changed them so they're omnivores now, they eat berries and meat they SHOULD harvest trees and bushes tho. can also be tamed by azuleberries on top of their regular foods.
eTch Oct 30, 2016 @ 6:26pm 
ahh, okay didnt tried that yet
eTch Oct 31, 2016 @ 8:14am 
Tapejara=
gathers thatch n wood from trees
nothing from bushes (bushes arent effected by hits)
Leutian Kane  [developer] Oct 31, 2016 @ 2:30pm 
Working on increasing radius so it hits bushes
Leutian Kane  [developer] Jan 28, 2017 @ 6:05am 
Certain dinos beam attacks need worked on
Calder84 Jan 30, 2017 @ 5:36pm 
I wish I had grabbed a shot of the error, but the new Achatina caused two separate people to crash on my server. Each crash occurred upon approaching and simply viewing the Achatina.
Leutian Kane  [developer] Jan 30, 2017 @ 6:00pm 
Thanks will get it sorted
Leutian Kane  [developer] Jan 30, 2017 @ 6:46pm 
Originally posted by Calder84:
I wish I had grabbed a shot of the error, but the new Achatina caused two separate people to crash on my server. Each crash occurred upon approaching and simply viewing the Achatina.
Check that you havent gotten a bad download as i'm not able to reproduce this issue on a server or in single player or in non dedicated host session. so i honestly don't have any idea what it is other than possibly a bad mod download or conflict with another mod you're running.
Last edited by Leutian Kane; Jan 30, 2017 @ 6:46pm
Hobgoblino the III Jan 30, 2017 @ 10:29pm 
snails crashing me to ill post my crash log in on sec
Hobgoblino the III Jan 30, 2017 @ 10:30pm 
Ensure condition failed: false [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 674]
Unsupported context object of class MetricsAPI_C (SuperClass(es) - Object). You must add a way to retrieve a UWorld context for this class.




VERSION: 254.2
ShooterGame.exe!APrimalDinoCharacter::GetMultiUseEntries() (0x00007ff70ac460fe) + 214 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:6301]
ShooterGame.exe!AShooterHUD::DrawUIHUD() (0x00007ff70ae848c3) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterhud.cpp:166]
ShooterGame.exe!UCustomCanvasWidget::DrawWidget() (0x00007ff70ab3f09d) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:118]
ShooterGame.exe!SCustomCanvasWidget::OnPaint() (0x00007ff70adc0ce5) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:103]
ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff70bb45348) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:184]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff70b6d0d76) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff70bb45d0d) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:50]
ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff70bb45348) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:184]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff70b6d1b52) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff70b6d2575) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff70b6d1fc3) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff70b6d1b52) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff70b6d2575) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff70b6d1fc3) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff70b6d0d76) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SViewport::OnPaint() (0x00007ff70b7bf022) + 62 bytes [c:\svn_ark\engine\source\runtime\slate\private\widgets\sviewport.cpp:76]
ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff70b6d2575) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
ShooterGame.exe!SPanel::OnPaint() (0x00007ff70b6d1fc3) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
ShooterGame.exe!SOverlay::OnPaint() (0x00007ff70b6d1b52) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff70b6d0d76) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
ShooterGame.exe!SWidget::Paint() (0x00007ff70b6d3b35) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:549]
ShooterGame.exe!SWindow::PaintWindow() (0x00007ff70b6da6fe) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1735]
ShooterGame.exe!FSlateApplication::DrawWindowAndChildren() (0x00007ff70b719053) + 334 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:666]
ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff70b71a006) + 17 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:817]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff70b71a59d) + 20 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:985]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff70ab1c6d6) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2435]
ShooterGame.exe!GuardedMain() (0x00007ff70ab16b6c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff70ab1db8a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff70ab1dcb8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff70cf6dc31) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffbf3178364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbf5c470d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbf5c470d1) + 0 bytes [UnknownFile:0]
Hobgoblino the III Jan 30, 2017 @ 10:31pm 
and i am on single player so this is not a isolated craash issue if hes having it to*
Leutian Kane  [developer] Jan 30, 2017 @ 10:48pm 
yeah the issue was the way i had my statmod graph setup i fixed it hopefully as i actually crashed myself out with this same error so i went ahead and pushed the latest hotfix.
Last edited by Leutian Kane; Jan 30, 2017 @ 10:49pm
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