Source Filmmaker

Source Filmmaker

Overwatch: Reaper (Pumpkin)
Howl Silva Oct 15, 2016 @ 8:25am
Atwork here!
If you made awesome atwork that has this model in it, then why not show it off here and now! :squirtyay:
Last edited by Howl Silva; Oct 15, 2016 @ 8:26am
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Showing 1-13 of 13 comments
Sundown  [developer] Oct 16, 2016 @ 9:19am 
WHERE'S THE ENVIRONMENT LIGHTING
Howl Silva Oct 16, 2016 @ 11:37am 
Originally posted by Sundownsyndrome:
WHERE'S THE ENVIRONMENT LIGHTING
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
AARDVARK PAYS OFF Oct 16, 2016 @ 2:59pm 
Well I posted it already, but since there is a thread for it now: http://steamcommunity.com/sharedfiles/filedetails/?id=780801000
AARDVARK PAYS OFF Oct 16, 2016 @ 3:05pm 
Originally posted by SpoopyKitten:
Well I posted it already, but since there is a thread for it now: http://steamcommunity.com/sharedfiles/filedetails/?id=780801000
I also created a version using no AE, still fairly new to this stuff (especially the post edits) http://steamcommunity.com/sharedfiles/filedetails/?id=782340166
Sundown  [developer] Oct 17, 2016 @ 2:29pm 
Originally posted by GuyGallant:
Originally posted by Sundownsyndrome:
WHERE'S THE ENVIRONMENT LIGHTING
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
why are you telling the guy who ported this model to begin with? i'm telling all of you where the environment lighting is. metallics look weird without it and will end up black. as was said in the footnote, use very dim and shadowless lights to imitate environment lighting.
Howl Silva Oct 17, 2016 @ 2:33pm 
Originally posted by Sundownsyndrome:
Originally posted by GuyGallant:
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
why are you telling the guy who ported this model to begin with? i'm telling all of you where the environment lighting is. metallics look weird without it and will end up black. as was said in the footnote, use very dim and shadowless lights to imitate environment lighting.
Oh, well you said it like it was a question.
badaba Oct 17, 2016 @ 8:29pm 
Ended up making another that ended up looking pretty nice
http://steamcommunity.com/sharedfiles/filedetails/?id=782955879
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