Source Filmmaker

Source Filmmaker

Overwatch: Reaper (Pumpkin)
Cousin John Oct 15, 2016 @ 8:25am
Atwork here!
If you made awesome atwork that has this model in it, then why not show it off here and now! :squirtyay:
Last edited by Cousin John; Oct 15, 2016 @ 8:26am
Showing 1-13 of 13 comments
Sundown  [developer] Oct 16, 2016 @ 9:19am 
WHERE'S THE ENVIRONMENT LIGHTING
Cousin John Oct 16, 2016 @ 11:37am 
Originally posted by Sundownsyndrome:
WHERE'S THE ENVIRONMENT LIGHTING
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
Sundown  [developer] Oct 17, 2016 @ 2:29pm 
Originally posted by GuyGallant:
Originally posted by Sundownsyndrome:
WHERE'S THE ENVIRONMENT LIGHTING
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
why are you telling the guy who ported this model to begin with? i'm telling all of you where the environment lighting is. metallics look weird without it and will end up black. as was said in the footnote, use very dim and shadowless lights to imitate environment lighting.
Cousin John Oct 17, 2016 @ 2:33pm 
Originally posted by Sundownsyndrome:
Originally posted by GuyGallant:
I'm not sure. I think if you right click the middle screen in SFM and look around the options there.
why are you telling the guy who ported this model to begin with? i'm telling all of you where the environment lighting is. metallics look weird without it and will end up black. as was said in the footnote, use very dim and shadowless lights to imitate environment lighting.
Oh, well you said it like it was a question.
Badaba Oct 17, 2016 @ 8:29pm 
Ended up making another that ended up looking pretty nice
http://steamcommunity.com/sharedfiles/filedetails/?id=782955879
Showing 1-13 of 13 comments
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