Garry's Mod

Garry's Mod

Lambda - Half-Life 2 Co-Op
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ζeh Matt  [developer] Aug 6, 2017 @ 4:52am
Update 0.9 Available
We just released the update.

Current Changelog:
- Removed: Freezing physics when trying to jump off them.
- Removed: Animation blending.
- Fix: Giving players more ammo than they can carry on weapon pickup.
- Fix: Weapon damage not properly set via cvars.
- Fix: d1_canals_05 not opening gate, manually possible now.
- Fix: Giving default ammo ammount, only give what player carried from level to level.
- Fix: Draws the player weapon with player tracker now.
- Fix: Checkpoints not properly resetting.
- Fix: Death symbol using incorrect eye position.
- Fix: Weapon switching not stopping reload.
- Fix: Output log vanishing if EPOE is present.
- Fix: Hopefully fixed players timing out while they shouldn't.
- Fix: Player tracking being invisible in some cases. Better debug info on triggers.
- Fix: Player tracking being client option, now server side.
- Fix: Grenade duplicating on death.
- Fix: User never signaled connection, consider him fully connected when message arrives.
- Fix: Commands being unable to ran from server console.
- Fix: Bots having invalid models.
- Fix: Sprint sound not working on singleplayer game.
- Fix: Passing nil ent on Touch.
- Fix: Calling Touch manually if the player left a trigger that disabled EndTouch events.
- Fix: Autoreload not reloading mapscripts.
- Fix: d1_trainstation_05 messing up barneys spawn if player is nearby, simply closing the soda door.
- Fix: Dog disappearing in d3_c17_02.
- Fix: Door never opening in d3_c17_03.
- Fix: Pickup hud not being properly aligned and sized.
- Fix: Fire sounds not stopping in some cases.
- Fix: Player unable to select weapons using passenger seat.
- Fix: Player seeing the vehicle symbol when inside vehicle.
- Improved: Precision on GetSyncedTimestamp.
- Improved: Minor performance improvements.
- Improved: Reduced distance of player stats.
- Improved: Player tracking option.
- Improved: Modified player tracker to be less annoying when barely visible.
- Feature: Custom gravity gun rewritten from scratch with support of the mega gravity gun and prediction support.
- Feature: Dynamic checkpoint selection.
- Feature: Players will consider their souroundings and use shout outs accordingly.
- Feature: Made the player timeout a convar.
- Feature: Custom HUD colors.
- Feature: Settings menu for player models, admin settings etc. on F1.
- Feature: Teleport heuristic to allow changes on collision rules.
- Feature: Allow player collisions.
- Feature: Friendly fire support.
- Feature: No respawn support.

Also feel free to check out our GitHub page https://github.com/ZehMatt/Lambda
Last edited by ζeh Matt; Sep 3, 2017 @ 10:57am
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Showing 1-3 of 3 comments
KilianRS Aug 31, 2017 @ 3:51pm 
Please update, I love the gamemode and I want to change playermodel.
ζeh Matt  [developer] Sep 1, 2017 @ 7:41am 
We are currently in the last phase of cleaning up and resolving the last issues. It will be released either today or tomorrow, don't worry its happening.
KilianRS Sep 1, 2017 @ 8:02am 
Ok, thank you!
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