ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Props Table [OPEN SOURCE] (Discontinued)
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Impulse  [developer] Sep 28, 2016 @ 3:47am
(Server)admin settings
OBSOLETE, please have a look at this Settings Sheet[drive.google.com]


Adjust prices or disable items in GameUserSettings.ini
For default values see code below, if you want to deactivate an item set the value to -1
[Capitalism] BuyArtificialGrass=20 BuyBarrel=50 BuyBatteryCharger=-1 BuyBigPaintingCanvas=5 BuyCanopy=100 BuyDecoCoin=1 BuyDecoTreasurePot=200 BuyDinoDecorationEgg=1 BuyDinoDecorationNest1=10 BuyDinoDecorationNest2=10 BuyDoorCashDispenser=250 BuyExaminer=25 BuyExtensionTable1=5 BuyExtensionTable2=5 BuyManticoreStatue=1000 BuyMarketIronTorch=250 BuyNPCStructureFemale=-1 BuyNPCStructureMale=-1 BuyCapitalismTerminalStructure=-1 BuyPiggyBank=5 BuyRefreshmentShrine=50000 BuyRockDrakeDecorationEgg=5 BuyRockDrakeStatue=1000 BuyShopFloor=20 BuySmallPaintingCanvas=3 BuyTekDoorCashDispenser=500 BuyUnlimitedMultiPanelFlag=10 BuyUnlimitedPaintingCanvas=5 BuyUnlimitedSinglePanelFlag=7 BuyWoodBuySign=1 BuyWoodSellSign=1 BuyWyvernDecorationEgg=5 BuyWyvernStatue=1000 BuyCoinFountain=5 BuyDinoGarage=2500
You are also able to go below 1.0 if you want set the Coin value higher.

To change default values of the RefreshmentShrine
RefreshmentShrineRadius=1000 RefreshmentShrineSingleCosts=5 RefreshmentShrineAreaCosts=50 RefreshmentShrineAllowPickup=1
possible settings are:
RefreshmentShrineSingleCosts = -1 // doesn't cost coins but is working
RefreshmentShrineAreaCosts = -1 // means -> is deactivated completely
RefreshmentShrineAllowPickup = -1 // means -> pickup is no longer allowed

Option to turn off the supply and demand logic
DeactivateSupplyAndDemand=false
Last edited by Impulse; Jan 6, 2019 @ 3:41am
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Showing 1-2 of 2 comments
Impulse  [developer] Jun 28, 2017 @ 7:52am 
PropsTable
settings for supply and demand, fillRate/maxAutoFill/absoluteMax
S&DArtificialGrass=1/50/100 S&DBarrel=1/15/50 S&DBatteryCharger=3/15/100 S&DBigPaintingCanvas=1/35/100 S&DCanopy=1/15/50 S&DDecoCoin=1/50/100 S&DDecoTreasurePot=1/5/20 S&DDinoDecorationEgg=1/20/50 S&DDinoDecorationNest1=1/7/35 S&DDinoDecorationNest2=1/7/35 S&DDoorCashDispenser=1/5/20 S&DExaminer=1/2/5 S&DExtensionTable1=1/2/5 S&DExtensionTable2=1/2/5 S&DManticoreStatue=1/5/20 S&♥♥♥♥♥♥♥IronTorch=1/25/150 S&DNPCStructureFemale=1/2/5 S&DNPCStructureMale=1/2/5 S&DCapitalismTerminalStructure=1/2/5 S&DPiggyBank=1/20/50 S&DRefreshmentShrine=1/1/3 S&DRockDrakeDecorationEgg=1/8/30 S&DRockDrakeStatue=1/5/20 S&DShopFloor=1/50/100 S&DSmallPaintingCanvas=1/35/100 S&DTekDoorCashDispenser=1/5/20 S&DUnlimitedMultiPanelFlag=1/20/50 S&DUnlimitedPaintingCanvas=1/35/100 S&DUnlimitedSinglePanelFlag=1/20/50 S&DWoodBuySign=1/15/50 S&DWoodSellSign=1/15/50 S&DWyvernDecorationEgg=1/8/30 S&DWyvernStatue=1/5/20 S&DCoinFountain=1/8/30 S&DDinoGarage=1/2/5
Last edited by Impulse; Oct 27, 2018 @ 1:20pm
Impulse  [developer] Feb 17, 2018 @ 12:52pm 
Want to apply a picture to one of the canvases, then simply rename the file in your "MyPaintings" folder.

Examples:
<nameOfDrawing>_Sign_PaintingCanvas_C.pnt -> <nameOfDrawing>_Sign_SmallPaintingCanvas_C.pnt

<nameOfDrawing>_Sign_PaintingCanvas_C.pnt -> <nameOfDrawing>_Sign_BigPaintingCanvas_C.pnt

<nameOfDrawing>_Sign_PaintingCanvas_C.pnt -> <nameOfDrawing>_Sign_UnlimitedPaintingCanvas_C.pnt

<nameOfDrawing>_Flag_SM_Single_C.pnt -> <nameOfDrawing>_Flag_UnlimitedSinglePanelFlag_C.pnt

<nameOfDrawing>_Flag_SM_C.pnt -> <nameOfDrawing>_Flag_UnlimitedMultiPanelFlag_C.pnt
Last edited by Impulse; Apr 14, 2018 @ 5:55am
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