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Alternatively, could invert how radiation damage works for them, such that they heal from the DoT instead of suffering damage. That means Fission generators also serve as regeneration beacons and you could carry nuclear waste with you to make improptu healing zones. Still akward and not easy in practice, but at least offering some scaling options beyond their special seed. It's not Radiation Damage is a particularly common weapon element, and they're already super resistant to it in the first place.
That said, it does outright refer to them as a hardcore race. Can't think of a way to make Starbound more hardcore (and irritating) that being unable to heal after getting jumped by high-tier soldiers with some of FU's nigh-broken guns. You know what you're getting into when you pick them.
Xi healing zones can be improved by wearing relevant Xi gear that beefs up the healing rate, and can be stacked.
X'i are intended to be hard, requiring a new approach to gameplay. In this they do admirably! But by not exploring their racial crafting you've neutered yourself.