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The game launches, but all factions are removed except for beastmen on the single player main campaign. Multiplayer campaign only unlocks the main factions.
Looks like it is because it edits the startpos as well as adds a chaos invasion script.
Well, that is typical startpos incompatibility, can't do anything about that. If it worked previously, you'll have to question the creator of that mod if it is really worth creating a startpos for whatever he modified and thus break compatibility with many other mods.
Sadly, your own "No AI confederation" (probably the best mod ever, who prevent dwarf to wipping out all others factions in late game) does not work with this one. At least three days ago, may be you have already fix that (in that case, my bad).