Arma 3
Antistasi - Warlords of the Pacific
Arsenal loadout unlocking bug Dedicated MP
Running WotP on my home server and I'm getting a strange bug where any pre saved arsenal loadout from other missions will be able to be loaded into the game even though they contain items not yet unlocked (and are greyed out).

Accessing the arsenal again then deposits the items back into the inventory and counts towards an unlock.
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Showing 1-4 of 4 comments
Montaz-Mautino Jan 5, 2017 @ 11:52am 
IIRC, that's a known bug and it's not due to WotP proper. I think there's a fix for that. Check Antistasi website.
Spec May 20, 2017 @ 3:42am 
@barbolani *Potential game Exploits* We love this mission specialy in Tanoa version. We have slight problem though. The VA suppose to filter weapons base on unlocks, but when loading premade load out it shows grey but it will let you load your pre-save load out from VA. How to I disable this functionality. Please take a look at it as it can be exploit to the game mechanic.
Barbolani  [developer] Jun 1, 2017 @ 3:32am 
Yes yes, its a well known bug.

The fix for that is:

JAS
XLA Fixed Arsenal Mod

Regetably modifying BIS Arsenal is beyond my knowledge / time available.

You may also just not load... :)
Slim Abodibbah Jul 23, 2017 @ 3:38am 
https://github.com/Wyqer/kp_liberation
They manage to take away the blacklisted weapons as soon as you click close in the Arsenal editor. Maybe if someone has the time they can help you all fix this great mission? Because when people now use their old lodouts now it kind of defeats the purpose. Thanks again for all the great work.
and yes I tried to click the arsenal fix ingame but still the same weapons in loadout.
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Showing 1-4 of 4 comments
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