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http://i.imgur.com/WVldYwi.png
Might have to go through the rest of the weapons as well.
thanks for letting me know.
alot of avian and floran weapons as well as almost all warhammers are the same.
I plan to get a weapon that exists in current starbound
iron greatsword,
tungstun warhammer,
titiaum daggers etc
and use their positioning as a guildline to follow for all the other racial weapons.
its going to be a long and manual process so it might take a while but its nothing too tricky.
- Wing of kluex (impervium broadsword) appears to be using the sprite for the avian rubium broadsword, rather than that of the original impervium sword.
-all races violium broadswords are also craftable from cerulium at a manipulator's table.
Gahhh i can see the mistake in the textfile. XD
its named the tier 10 but uses the tier 10 image.
"itemName" : "aviantier10broadsword",
"inventoryIcon" : "aviantier9broadsword.png",
Thanks for pointing that out I'm quite suprised in myself for getting so many of them right.
i think there are around 334 weapons in total.
this is an easy fix now the weapons not fitting the hand correct....thats a harder one
but today it's just happening
https://steamuserimages-a.akamaihd.net/ugc/835831966957267999/267CB1C24391E0835C56FCAA3B4230C53D820896/
firstly just some questions
are you playing alone?
if so unsub and resub might be a file or something missing somehow
are you joining a friends game? does he have the mod?
are you playing on a server? any chance at all they have the mod?
in my own experiences with mods i've encountered that type of issue when attempting to play on servers with mods they don't have
i unsub and resub, that problem apparently solve for a while and i play normally again
but suddenly the problem comes back and every time i try to use furnace this message appears
if i just unsub and resub everything back to normal and i can use the furnace and steel bars again... but strangely after some time steel bars turns into perfectly generic item and if i try use furnace game crash(unsub and resub again and everything back to normal... repeat the process incessantly)
weapons i created before this happening(starts in july 10th), even with steel bars still funcions normally!
i will provide a pastebin from log files
i can see alot of............. :/
[12:10:13.715] [Error] Could not instantiate item '[Steelbar, 1, {}]'. (ItemException) No such item 'Steelbar'
[12:10:13.760] [Error] Could not load recipe /recipes/anvil1/weapons/tier2/aviantier2axe.recipe: (ItemException) No such item 'Steelbar'
[12:10:13.800] [Error] Could not load recipe /recipes/anvil1/weapons/tier2/aviantier2spear.recipe: (ItemException) No such item 'Steelbar'
[12:10:13.869] [Error] Could not load recipe /recipes/anvil1/weapons/tier2/humantier2axe.recipe: (ItemException) No such item 'Steelbar'
I did a spell check though the Steelbar item and all the recipes to ensure all the "Steelbar"s were spelled correctly starting with a capital S lowercase b and no case "Steelbar"
but could find anything.
this is very strange since it seems to work for a while then breaks. i wouldn't even know how to script something to do that to be honest i copied working examples from the game then tweaked them to what they are now.
I'll keep looking into this but i've a feeling it might be clashing with another mod somehow.
I don't know much but i do remember someone mentioning that each item has a number assigned to it and sometimes mods can use this same number and thats when a clash can happen.
like using clay it has a "materialId" : 52,
and if a modder was to come along and try to create something to go over that.....well lets just say all clay eveywhere could be replaced by that.
I don't want to just say....oh its caused by another mod.
i would like to find out what mod could be causing this issue.
so is there any other mods you're using that might add in another type of steelbar?
because if there is there'll be a clash and we might need to create a patch that merges the two mods types of steel bars allowing them to work together...as a seperate add-on to mend this issue.
apparently "hull plating" mod was causing conflicts
this mod does not add steel exactly, but many blocks from old versions pre 1.0
maybe some material can be causing conflict with id's
"[Error] Exception caught in client main-loop
(ItemException) No such item 'Steelbar'"
but i'll need to know what mods you're using to see if its conflicting with another mod.
the above person was having an issue where something like that would happen after a while.
so do you have any mods at all that could add another type of steelbar?