Counter-Strike 2

Counter-Strike 2

Upward (Payload) (TF2)
Kisco  [developer] Jul 31, 2016 @ 9:21pm
Questions
Please reply to the discussion in this simple format:

Question:
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Showing 1-15 of 35 comments
Woofer Aug 3, 2016 @ 12:49pm 
Question: Does this map support bots or do they just stay at spawn?
Kisco  [developer] Aug 3, 2016 @ 1:07pm 
Originally posted by That guy who mains Hanzo:
Question: Does this map support bots or do they just stay at spawn?
The map should support bots. Only one problem that I have come across is when you go over the last point (not the end) it will close doors that the ct bots will use. And all they do is stand outside the door, but will move away when they get shot so it isn't that bad.
creamcone Aug 4, 2016 @ 12:40am 
Question: Will there be TF2 classes, or do we buy normally?
Kisco  [developer] Aug 4, 2016 @ 12:44am 
Originally posted by OG ♥♥♥♥♥:
Question: Will there be TF2 classes, or do we buy normally?
if you are meaning player models, maybe, not sure how much it will change file size and how good the hit boxes will be.
creamcone Aug 4, 2016 @ 12:46am 
Originally posted by Pl_Upward Porter | Kisco:
Originally posted by OG ♥♥♥♥♥:
Question: Will there be TF2 classes, or do we buy normally?
if you are meaning player models, maybe, not sure how much it will change file size and how good the hit boxes will be.
No, no! I mean, loadouts you begin with, like Sawed-Off + P250 (engineer) or SSG08 + CZ-75 (sniper)
Kisco  [developer] Aug 4, 2016 @ 12:47am 
Originally posted by OG ♥♥♥♥♥:
Originally posted by Pl_Upward Porter | Kisco:
if you are meaning player models, maybe, not sure how much it will change file size and how good the hit boxes will be.
No, no! I mean, loadouts you begin with, like Sawed-Off + P250 (engineer) or SSG08 + CZ-75 (sniper)
Well in that case, buy normally.
slogdog Aug 5, 2016 @ 1:17am 
Question: how long did it take you to make the map.
Kisco  [developer] Aug 5, 2016 @ 1:43am 
Originally posted by :
Question: how long did it take you to make the map.
I dont really know, but took me almost 9 days to complete.
RiceToEatYou Aug 6, 2016 @ 5:41pm 
Question: What gamemode will the map be?
Kisco  [developer] Aug 6, 2016 @ 5:45pm 
Originally posted by ¿Mikasa? ¡Su casa!:
Question: What gamemode will the map be?
Custom gamemode - Payload
z0Mbieuwu Aug 6, 2016 @ 9:02pm 
hey i was trying to type in the ip into the console but it says unknown command please help
Kisco  [developer] Aug 6, 2016 @ 9:04pm 
Originally posted by z0Mbieshooter:
hey i was trying to type in the ip into the console but it says unknown command please help
Type it like this:
connect 45.58.113.138:27050

no "
Cryoshell Aug 8, 2016 @ 8:45am 
How did you make cart in hammer editor ?
Kisco  [developer] Aug 8, 2016 @ 1:32pm 
Originally posted by Cryoshell:
How did you make cart in hammer editor ?
Func_tracktrain and trigger_multipule
Hazzmando Aug 10, 2016 @ 6:23am 
Do you mind if I decompile this and use the gamemode logic? I've been trying to figure out how to make a custom payload gamemode in CS:GO for a while, and now I come across this (amazing work, by the way).
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