ARK: Survival Evolved

ARK: Survival Evolved

Natural Babies
Mecka Tinker Feb 29, 2020 @ 8:38pm
[BUG]-[Genesis] Adolescent Dinos still move/attack after being tranq'd
As the title says, Adolescent Dinos "can," but may not always move about and attack still once they're tranq'd down on the Genesis Map. And yes, I'm aware this mod might not have been made ready for Genesis quite yet but I figured I'd throw this detail out there for it's eventual update.

The Adolescent Dinos still go down as normal and most of the time stay down, but I found many times that if you move around or walk away they'll move themselves and if you stand in front of their face they'll attack you on the occasion. I've experienced this odd bug with a Carno, Deaodon and Raptor thus far.

In addition, when the knocked down dinos move about, they are able to pass through solid objects, literally phasing through walls and objects. Not sure how or why but they did it on me twice, literally phasing through my taming pens rending them pointless.

I also don't know if this is an issue on other maps since the latest updates, I've only been on Genesis thus far.
Last edited by Mecka Tinker; Feb 29, 2020 @ 8:45pm
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Showing 1-7 of 7 comments
Rositchi Nov 14, 2021 @ 4:09am 
I'm currently playing on fjordur and a few others(Valguero, Scorched Earth,Crystal Isles) and can confirm. This is definitely a thing still/elsewhere. I just found out a moment ago that, on top of moving, they can attack you while unconscious. Knocked out an Adolescent Therizino that shows as red and hits me when too close to the front.
Wikinger Feb 3, 2022 @ 3:32pm 
I can confirm this bug.
is there a chance to get an update for this?
I use this Mod since 2017 and it would be very sad if there comes no fix.
Rositchi May 1, 2022 @ 5:05am 
Only fix I can think of is if anyone knows how to disable non-adult dino's ability to attack or defend themselves in the GUS. Our non-adults don't attack anyway, they just run.
Grebog  [developer] May 8, 2022 @ 3:04am 
The main problem is the exchange of the AI for spawned creatures. This can cause issues on servers. I have asked in the developer discord, but did not get any answer how to handle this. Believe me, i have tried many different ways to fix this, but without success.
At the moment i do not have a PC to run the Dev Kit (my old PC broke). The Ark dev kit needs roundabout 1 to 2 Terabyte to install. I hope to mod in the near future.

As a workaround you can blacklist the creature class, which causes the issues.
Last edited by Grebog; May 8, 2022 @ 3:05am
Rositchi Oct 19, 2022 @ 4:12pm 
Gotcha, thanks!
Windwalker82 Jan 21, 2024 @ 6:52pm 
+1. On our current server (the Island, with no other bahavior-altering mods) we're having non-adult tranquilized creatures that occasionally attack, as well as "slide" continuously, sometimes for quite some distance.

Considering the release of ASA, and the last update of this mod, is it safe to assume a fix will NOT be coming?

If not, any potential fixes beyond just blacklisting the creatures affected?
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