Starbound

Starbound

MadTulips Spaceship Mod
MadTulip  [developer] Aug 1, 2016 @ 12:14pm
Need Help with this and that.
Help requests here please.
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Showing 1-15 of 182 comments
Wisewill Aug 1, 2016 @ 2:02pm 
Are the example ships in your mods pictures downloadable?
Last edited by Wisewill; Aug 1, 2016 @ 2:02pm
Sova Aug 1, 2016 @ 4:29pm 
Any possible way to revert back to vannila ships on an existing character?
Kave Johnson Aug 2, 2016 @ 1:00pm 
Where did the version of this mod uploaded to http://community.playstarbound.com/resources/ go? I'd like to see it back since not everyone plays Starbound through Steam - some use GOG, some use Humble Bundle and some just don't launch the game through steam, preventing workshop mods from working.
Razmane Aug 3, 2016 @ 5:25pm 
Question about scanning bases. Can you scan a custom made base? Is there a time limit to wait? Did I miss reading this somewhere?
Incompetent-Cartridge  [developer] Aug 4, 2016 @ 7:31pm 
Originally posted by Wisewill:
Are the example ships in your mods pictures downloadable?

nope no download for those they are merly examples. however there will be many blueprint in the future we just need some time to solidify everything
Incompetent-Cartridge  [developer] Aug 4, 2016 @ 7:38pm 
Originally posted by Kave Johnson:
Where did the version of this mod uploaded to http://community.playstarbound.com/resources/ go? I'd like to see it back since not everyone plays Starbound through Steam - some use GOG, some use Humble Bundle and some just don't launch the game through steam, preventing workshop mods from working.

I understand and can symapize with this, I have acess to the group account on the forums so an update is in due order

First i'll i need to make sure the new feature i was working on is ok for release, and i should also bug mad because the SVN version is ahead of the one here on steamworkshop too.
YadNi Monde Aug 7, 2016 @ 5:58pm 
Hello, i totally love this mod, i managed to make it work very nicely with my character following the notes step by step (thanks for that too) and i realised how HUGE is the frame available to build my ship by falling from it.
Once teleported back to the ground then to the ship i wondered how i could use all that empty space, and even more, if there is a way to "fly" around while building the ship.
So this is my question, is there an option somewhere that i would have missed, allowing me to FLY around while building inside this HUGE empty frame?
Thx in advance!
MF RAGE Aug 8, 2016 @ 7:41am 
is it possible to import a custom ship, by changing ship world files
MadTulip  [developer] Aug 8, 2016 @ 12:11pm 
Originally posted by Wisewill:
Are the example ships in your mods pictures downloadable?

no they are very old (>1 year) and i only have the images)
MadTulip  [developer] Aug 8, 2016 @ 12:13pm 
Originally posted by YadNi Monde:
Hello, i totally love this mod, i managed to make it work very nicely with my character following the notes step by step (thanks for that too) and i realised how HUGE is the frame available to build my ship by falling from it.
Once teleported back to the ground then to the ship i wondered how i could use all that empty space, and even more, if there is a way to "fly" around while building the ship.
So this is my question, is there an option somewhere that i would have missed, allowing me to FLY around while building inside this HUGE empty frame?
Thx in advance!

There are 2 things for this which have been available in older versions of this mod but broke in 1.0. 1) there was zero gravity in space. 2) there where "scoutships" which used newtonian flight models - you aply WASD force in some direction and it just glides that way until you apply force in the opposing direction. both of them will be reimplemented once fixed (i find the time).
YadNi Monde Aug 8, 2016 @ 6:38pm 
Originally posted by MadTulip:
There are 2 things for this which have been available in older versions of this mod but broke in 1.0. 1) there was zero gravity in space. 2) there where "scoutships" which used newtonian flight models - you aply WASD force in some direction and it just glides that way until you apply force in the opposing direction. both of them will be reimplemented once fixed (i find the time).

Mad Tulip, thanks for the quick and nice answer, looking forward to it when you can, this will be Fabulous, both 1) and 2) sound great!
aCrowCrone Aug 8, 2016 @ 7:03pm 
I have looked all over but I can't seem to find the "Glass Tileset" that is on the starting ship with this mod. I really like being able to use it, but the 19 pieces that I have just aren't enough. ;)

Also, I am wondering what would happen if I got ship liscences (legal or illegal). Will my custom ship go *poof* into whatever my race's ship is supposed to be?
TiredSpider Aug 9, 2016 @ 6:13am 
This may be stupid but, I've seen the list of item id's but I dont know what to do with thme if I want to spawn something? Could anyone help me?
TiredSpider Aug 9, 2016 @ 7:25am 
nevermind got it, sorry
MadTulip  [developer] Aug 10, 2016 @ 1:23pm 
if you do the things that would upgrade the vanilla ship it will only benefit your crew and fuel size for the modded ship. ill double check the glass tileset recipe is working in the next release - soon.

to cheat spawn stuff you can type this in the ingame chat.:
/admin
/spawnitem <ITEMNAME>
/admin
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