Starbound
Extended GUI
 Αυτό το θέμα έχει επισημανθεί, οπότε πιθανώς είναι σημαντικό
v6  [δημιουργός] 8 Ιουν 2017, 9:51
Bug reports
Please include a a log file when reporting an error.

Include your starbound.log file that is located in your Starbound installation folder under the storage folder.
Windows: C:\Program Files (x86)\Steam\SteamApps\common\Starbound\storage\starbound.log
Open the file and copy the contents to http://pastebin.com
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@V6 I said "Admin" because you're technically the admin of the mod page and it's what I say incase you change your name. Also, I just realized it was because a patch wasn't working properly to allow it to merge/work with Flat UI. Apologies for taking up your time.
Mod doesn't play nice with FU. It breaks a few tabs added to vanilla crafting stations by FU. Log below, though I could not find anything in it that might be relevant.

https://pastebin.com/2vNrk620
v6  [δημιουργός] 11 Ιουλ 2017, 8:00 
Mod compatibility is being phased out of this mod. Please also install the mod Many Tabs if you need it.
http://community.playstarbound.com/resources/many-tabs.4813/
http://steamcommunity.com/sharedfiles/filedetails/?id=956247051
Τελευταία επεξεργασία από v6; 11 Ιουλ 2017, 8:24
Text in codex runs off the right side of the window and is not visible.
codexs are not working right for me
looks messed up
Not sure if its this mod or another one I have, but on the anvil I've noticed that the items overlap the tabs on the anvil meaning you can't switch from the armor tab to any other tab.
Break the spinning wheel GUI if Frackin' Universe is installed. It's impossible to access the armor tab
Actually found a simple fix for the spinning wheel. Unpak the mod and add this to the end of the file interface/windowconfig/craftingwheel.config.patch

{ "op": "replace", "path": "/paneLayout/lblArmorTab/position/1", "value": 297 }, { "op": "replace", "path": "/paneLayout/categories/buttons/-/position/1", "value": 295 }


So the full file looks like (note the comma at the end of line 16, which is not in the original file)
[ { "op": "add", "path": "/extendedgui", "value": true }, { "op": "replace", "path": "/paneLayout/background/fileBody", "value": "/interface/v6crafting/spinningwheelbody.png" }, { "op": "replace", "path": "/paneLayout/close/position/1", "value": 335 }, { "op": "replace", "path": "/paneLayout/bgShine/file", "value": "/interface/v6crafting/shine.png" }, { "op": "replace", "path": "/paneLayout/btnUpgrade/position/1", "value": 332 }, { "op": "replace", "path": "/paneLayout/lblSchematics/position/1", "value": 319 }, { "op": "replace", "path": "/paneLayout/lblProducttitle/position/1", "value": 319 }, { "op": "replace", "path": "/paneLayout/description/position/1", "value": 115 }, { "op": "replace", "path": "/paneLayout/scrollArea/rect/3", "value": 295 }, { "op": "replace", "path": "/paneLayout/lblBarTab/position/1", "value": 297 }, { "op": "replace", "path": "/paneLayout/lblMatTab/position/1", "value": 297 }, { "op": "replace", "path": "/paneLayout/lblDyeTab/position/1", "value": 297 }, { "op": "replace", "path": "/paneLayout/categories/buttons/0/position/1", "value": 295 }, { "op": "replace", "path": "/paneLayout/categories/buttons/1/position/1", "value": 295 }, { "op": "replace", "path": "/paneLayout/categories/buttons/2/position/1", "value": 295 }, { "op": "replace", "path": "/paneLayout/lblArmorTab/position/1", "value": 297 }, { "op": "replace", "path": "/paneLayout/categories/buttons/-/position/1", "value": 295 } ]

The added code will reposition the FU armor tab and button. After this modification the mod will require Frackin' Universe. Not sure if there is an easy way to apply this fix conditionally depending if FU is installed or not.
Don't know if this mod is still being supported, but I've got an issue.
In the CraftingMerchant interface, the upgrade button is not moved correctly. This normally isn't an issue, as the crafting merchant is rarely used as an upgradable shop, but in mods that it is, it is visually breaking.

I don't see how I can provide a log for an issue like this. It's pretty obvious what went wrong.
Τελευταία επεξεργασία από AnomNom; 13 Ιουλ 2019, 12:02
Αναρτήθηκε αρχικά από Minxx:
Not sure if its this mod or another one I have, but on the anvil I've noticed that the items overlap the tabs on the anvil meaning you can't switch from the armor tab to any other tab.
same, dude
I don't know where it's error been but "[Error] Could not apply patch from file /interface/windowconfig/crafting.config.patch in source: D:\Progs\Steam\steamapps\workshop\content\211820\729426797\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'bgShine' in pathApply("/paneLayout/bgShine/file")"
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