The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Beasts of Skyrim: Boss Encounters V3.3
TCake  [developer] Aug 3, 2016 @ 2:19pm
Future mods
Hey everyone! So, The Beasts of Skyrim is coming up on 40,000 views! Thanks so much everyone who clicked on the mod, and especially to those who subscribed and favourited! But this mod isn't the focus of this discussion. Version 3 is going to be releasing a week on Saturday if everything goes to plan, and that'll be the conclusion of this mod, assuming there aren't glitches to fix. But after that, I already have plans for what's next! The thing I'm sure of is that soon I'll be buying the Dawnguard DLC, and that means that I'll be making an extension of the mod that adds a few bosses especially for Dawnguard, multiple vampire related spells (for use as a vampire, and against them), and a boss that is unlike anything that'll appear in The Beasts of Skyrim (this mod). No clue when that project is starting, but I'm 100% doing it. Also, I'll be doing the same thing for the Dragonborn DLC, which I'll be doing in September, and I'll make a full Special Edition of the mod for the release of the Skyrim Special Edition in October, so both PC gamers and console gamers can enjoy the mod. The project I'm likely to be doing immediately after The Beasts of Skyrim (Version 3) drops, which is a mod focused on a single dungeon, it's story, and a follower to go with it. I won't give too many details on it, because I still have stuff to decide about it. If you want to give an input on either of these projects, please let me know, and I'll consider it when making these projects! Thanks for the support so far, and hopefully you'll stick with me, because I'm just getting started with modding!