The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Beasts of Skyrim: Boss Encounters V3.3
287 Comments
dawid.rut.2001 Jun 16, 2018 @ 9:06am 
where is the spriggan
pigwing Feb 20, 2018 @ 5:26pm 
@ Doubleblade in the courtyard outside, in a round structure, put on the wooden mask
Doubleblade Feb 20, 2018 @ 1:19pm 
were is this so called room in laybarinthian i never could find it and whent thru laberinthian twice
AzureSky Jan 20, 2018 @ 5:50pm 
mfw I start a new character and forget to disable the mod before lvl 30 and just get obliterated by a buffed daedra
pigwing Dec 8, 2017 @ 9:29am 
This is a great mod, It's enjoyable to be challenged, and this one does that.
Thank You.
Would it be possible to label the keys with the creature's type? Like "Key-Mud Crab", "Key-Dragon Priest", "Key-Giant", etc? I've like 10 Keys, and don't know which Bosses remain. Thanks again for an outstanding mod.
TCake  [author] Sep 13, 2017 @ 9:59am 
I took down the SE version because I had wanted to completely redo the mod for that version, and I'd forgotten to update this page.

So technically, you can't find it anywhere, but it is really simple to port the file over to SSE from Standard Edition, it's just a drag and drop from one game's files to another.
Mad_Shatter Sep 13, 2017 @ 9:45am 
The description says it was ported over to Skyrim SE. Where can I find it?
Nyacula Aug 15, 2017 @ 8:16pm 
when you say "for high level players", what do you mean? I'm level 207 because of how much time i have invested, and i dont want to fight some monsters that are easier than a common troll for me.
OnlyThePie Aug 10, 2017 @ 2:45pm 
Really good, except the Spriggan is borderline gamebreaking. it isn't really "South of the Atronarch stone" but "on the road northwest of springwater tarn" I spent 20 minutes looking for it.
dinonicky Jul 27, 2017 @ 6:18am 
is the lambrinth in non dlc or not and where is it?
Koch Jun 10, 2017 @ 5:24pm 
This mode gave me a heart attack
Bakkula May 14, 2017 @ 9:38pm 
While exploring I ran into the Spriggan and the Hagraven, however they were far from the "arenas" when I encountered them. The Spriggan was behind a fallen tree and the Hagraven was fighting a large group of bandits. Now I've got two keys and no clue where to find the chests, if they have any.
El Quiltro Aleman May 13, 2017 @ 2:14pm 
one question when i finish the batlle with straxidea he gave me a key but where is the chest? .-.
TCake  [author] Mar 10, 2017 @ 9:09am 
If you want to do the mod again, just reinstall it, that should work
LambdaHero Mar 10, 2017 @ 7:23am 
GREAT MOD !! I really enjoyed it !
However I would like to know if there is a possibility to fight the bosses again. If I unsubscribe and resubscribe does that mean that I can slay the bosses again ? Are you planning to add more boss fight or maybe do another mod like this ?
Sinarius Mar 3, 2017 @ 3:04pm 
i would like to say... you have very nice mods, keep it up!!
rvankuren Feb 6, 2017 @ 7:33pm 
I am having a lot of trouble finding the first boss, would love some assistance. I have been searching for over 45 mins, and have searched online to no sucess. Thanks!
Cai V3.6 Feb 6, 2017 @ 8:51am 
Kill the Dragon Priest first, get the staff of lightning storm, dual wield with either healing or Incinerate and you will kill it easily.
Keystoned Feb 4, 2017 @ 12:41pm 
The "Forest Dweller" appears to be super OP. His health recovery is higher than the maximum damage output you can do to him.
Sir Saxel Jan 12, 2017 @ 8:22pm 
Mod exelente, me encanto.
Ahmadji Jan 10, 2017 @ 9:10am 
general daugr in legendary ...........
KoriksFlameKell Dec 31, 2016 @ 6:34pm 
I mean it is possible that they never thought of that, or it was intended that he died in a battle against a very powerful foe/got very ill and died, then his armor was sealed for said reasons, same with his mask.
TCake  [author] Dec 31, 2016 @ 5:32pm 
Good spot. I personally hadn't played that mod at the time of making this mod, but I wrote the lore in the book as a way of giving a very general explanation for the separation pf priest and mask, and what better way than exile? Haha, but hey, the better two modders different lore fits the better
KoriksFlameKell Dec 31, 2016 @ 5:24pm 
V Except that Konahrik was never mentioned to be exiled in Konahrik's Accountraments.
KoriksFlameKell Dec 31, 2016 @ 5:23pm 
So, Konahrik was exiled, right? If it did work, the book sorta ties in with Konahrik's Accountraments. They took his mask and armor. Armor was locked in a tomb because it wasn't very powerful. Mask was sealed in Bromjunaar and the only way to open it was to get all the Dragon Priest Masks and place them in the respective slots. That was harded and it was like that due to the power of the mask.
Cai V3.6 Dec 22, 2016 @ 11:12am 
LizziAS, I found that killing the dragon priest boss to get the staff of lightning storm and then dual-weilding that with a powerful healing spell and the slow time shout worked very well.
wnaiq Dec 21, 2016 @ 11:34am 
Look, i'm level 84 with max destruction and the forest dweller barely is scracthed by the firestorm spell. no weapon i throw at him does anything. I have 8 followers plus a summoned dremora churl, auriel's bow, dwarven crossbows maxed out on smithing and even the mighty sunder up against him and he takes almos no damage and recovers full health before i can cast firestorm the next time. I'm playing on SSE. what's to be done? I've found the huge spider and the huge spriggan... and while they were hard to kill, they at least took damage that i dished out. This guy takes none....
Uncommon Elixir Dec 13, 2016 @ 8:09pm 
To be honest. I have almost competed the questline, and I've found it to be one of the more engaging questlines that I've played off of the Steam workshop. Your work was neither unbalanced nor too clunky. I've played other mods that have contained numerous typos, game-breaking glitches, awkward placement, and over/underwhelming weapons. Perhaps the ending was a bit lacking? Don't know yet. But hey, what I have played was more than I could've expected for a first, open-quest, markerless mod. The directions were concise, the exploring was very fun, and the rewards were both well-designed and appropriate for the situation. Really, my only complaint was the mudcrab. It parks itself right outside the player home in the swamp... which was a nasty surprise when I made a slight detour to drop off some equipment and trophies... Other than that, it has been a lot of fun, and I look forward to anything you have time for in the future.
TCake  [author] Dec 12, 2016 @ 8:17am 
Thanks for the feedback!

Admittedly, this was my first mod that I thought was worth publishing, so some issues like that are inevitable. My initial thought behind the final boss fight was rather different from the current one, but unfortunately I wasn't capable of producing the fight I had wanted, hence the disappointing ending. I understand that it was underwhelming, but at this point I don't want to change the too much, if it can be avoided, as I have much larger projects to focus on.

Also the book system was added as a way to force the player to not blindly follow a quest marker. But as you said, it can be tedious to follow at times.

And the chests were originally used as bosses would occasionally disappear upon death, making their loot impossible to get. This was resolved to an extent when I added the keys to each boss, but the chests were already there and I didn't want to cause potential issues for some players.
Cyber Dec 12, 2016 @ 4:55am 
Pros:
-Each individual boss provided their own unique functionailty and combat style (to an extent).
-Rewards you appropriately with uniquely enchanted gear and ect.
-Bosses are actually challenging!
-Encourages you to seek an adventure.

Cons:
-No quest log/tracking making it a tedious task to always flip through the book.
-If a boss had loot within a chest via area, it wasn't always as clear to see thus missing out on loot if not persistent.
-The end boss wasn't as uniquely designed as said others (considering his position among the dragon cult).
-Ending was also a bit of a lack luster in terms of loot.
TCake  [author] Dec 11, 2016 @ 2:08pm 
No problem! Enjoy the mod :)
swordofzephyr Dec 11, 2016 @ 12:58pm 
Thank god i found it.it was in my chest the whole time.I guess the low price and the mundane look of it threw me off because it's quite regular compared to some of the modded books i have.
Anyway thank you for your help. :)
swordofzephyr Dec 11, 2016 @ 12:39pm 
thank you so much for replying so quickly :3
TCake  [author] Dec 11, 2016 @ 12:37pm 
The title is The Exile of Konahrik, as for a command, I'll check when I need go in game
swordofzephyr Dec 11, 2016 @ 12:14pm 
Hi i found the book,had it for a while in my inventory.Now i lost it.I'm pretty sure it disappeared in an update or something because i never let go of it.Can you please tell us the command to spawn it or at least remind me what it's called and how it looks like,although unlikely perhaps i have it and i'm simply glancing pass it every time.
Eaumayr Nov 29, 2016 @ 12:18pm 
This mod is absoluteley awesome! If you`re on a high level,and nothing provides a challenge anymore,this will make your game a lot more interesting again:steamhappy:
FrenchStewart Nov 19, 2016 @ 5:56pm 
im not exactly sure where the spriggan is but I know it is on a road if that helps at all Consent Forms
Pepper Nov 19, 2016 @ 2:54pm 
where is the spriggan? i cant find it anwhere south of the atronach stone
TCake  [author] Nov 10, 2016 @ 4:48am 
Thanks alot! I'll see if I can get that issue fixed when I get back to the mod before I port it over to SE. I'm working on something currently now though, so keep an eye out for that ;)
Spider-Toast! Nov 10, 2016 @ 2:11am 
Just beat the final boss. Great mod. It my first even mod that i have actually played in skyrim despite having over 400 hrs in the game. I will look forward to more content like this from you in the future.
Spider-Toast! Nov 10, 2016 @ 1:31am 
So, i decided to give it another go, but if there was even the slightest of chances i could beat his regen fast enough to kill, i wouldnt have asked you the uestion. So what i did instead was just kill him using console commands and i found a pair of gauntlets on his corpse called Gauntlet of Ninninkrein, which game him 50% faster regen. So i think that might have been the problem.
TCake  [author] Nov 10, 2016 @ 1:05am 
It might just be something yo do with Trolls in the game, I think they regen quite fast, and since he's over level 200, that may be insanely fast. But, I managed to kill him, and so have other players, so just keep going!
Spider-Toast! Nov 10, 2016 @ 1:00am 
Hey, is The Forest Dweller meant to regen like crazy? He is my last and final boss. None of the bosses have had a spot of regen but this guy is healing all damage done to him almost instantly, making it impossible for me to kill him. I am playing on adept difficulty.
AllTheOthersVA Nov 9, 2016 @ 4:26pm 
@Steivie Bob Billy gates Jobs, yes, otherwise I wouldn't have had the book -_-
TCake  [author] Nov 8, 2016 @ 12:01pm 
Hmm, not sure then. Sorry I can't help
Yung Stroker Tha Bodysnatcher Nov 8, 2016 @ 12:00pm 
Had Dev Aveza and aesthetic mods, only ones that could have affected Solitude. Even with them disabled it crashed unfortunately
TCake  [author] Nov 8, 2016 @ 4:53am 
Not too sure on that one, never caused me any issues. Do you have any other mods that affect the Solitude area? Maybe that's causing it? I'm really not too sure, but thanks for the positive feedback nonetheless!
Yung Stroker Tha Bodysnatcher Nov 8, 2016 @ 3:52am 
Unsure as to why, but fiddling with it it seems the dremora boss was causing me to CTD once he began rendering. Other than that, absolutely amazing mod.
TCake  [author] Nov 3, 2016 @ 10:49am 
Are you definitely in the right area? As in did you put the wooden mask on and teleport?
simoon_2203 Nov 3, 2016 @ 6:19am 
the book won't show up, what od i do?