Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are two reasons I ask this; 1, it tends to kill off several NPCs that I'm kinda wishing it didn't, and 2...
You can just agro it towards the city, walk through the first arch, and while it's stuck there, go up into the adjacent tower and kill it with arrows and magic. Did this at lvl 3 once, got to 12 because of it. It may have taken a few hundred arrows, but still...easy 'boss'.
Also, in-between now and then...well, the dwemer boss can be exploited simply by crossing the river. I pride myself in being a Skyrim Sniper, but lodging 500 arrows in something to kill it is a little laughable. I don't know if you can really fix that though, since automatons will not cross deep running water...
Hope this helps, and thanks for the feedback :)
-Tom
The key is part of the end dungeon for the mod, the crypt of the fallen cultist, which is automatically added to your map as part of the mod.
Also, was everyone else aware that the daedra boss's weapon scales with level like a normal npc's does? I would think he would always use daedric, considering, well, he is a daedra...but first time i found him he was using steel.