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(+) Deals 30% more damage to wet players
(-) Deals 30% less damage to non-wet players
(-) No random crits
(+) Extinguishing Teammates (With this weapon or with airblast) heals 30 health instead of 20.
(+) -25% Airblast cost
(-) Reflected projectiles don't minicrit.
(-) 10% slower move speed when deployed
A nice utility weapon, at the cost of fighting power.