Kenshi
Recruitable Prisoners - with dialogue (pls read description)
Frunzik Jan 10, 2019 @ 11:40am
Error or bug (???)
The accession to Bugmaster and the "broken robot" (model "|| Error Code 0xFFFFFF ||) from the "Reboot Workshop" does not work!

- Attempt to join Bugmaster - opened the mod and looked - which line of dialogues that should attach the Bugmaster to my faction - I repeated everything - the dialogue was closed, but the Bugmaster DOES NOT JOIN (!) Freed from the cage - the marker on the Bugmaster turned red, and Bugmaster ran away (!).

- Broken robot model || Error Code 0xFFFFFF || - locked in a cage, when trying to "speak" - it answers "error" ...

Why is everything so bad ???

(mod downloaded from NEXUS (v.40)

-----------------------------

If joining Bugmaster - is not important, then the joining of the army of robots (model "|| Error Code 0xFFFFFF ||) - is very important (interesting) !!!

Tell me - WHAT DO I need a broken robot to start a dialogue ???
< >
Showing 1-4 of 4 comments
Frunzik Jan 10, 2019 @ 12:59pm 
Ok, I fixed one problem - "broken robots" activate the dialogue ONLY IF PICK UP THE WEAPON FROM THEM ...

But the Bugmaster still does not join ((
Frunzik Jan 10, 2019 @ 1:14pm 
URRRAAAA - and the 2nd error is FIXED)))))))) Wiiii)))
The reason for the non-alignment of the characters was very banal - I had a FULL SQUAD (30 out of 30) (!!!)
When I expelled two animals - it was 28 out of 30 - these empty seats AND ALLOWED SUCCESSFULLY TO JOIN ROBOT AND MASTERS)))))) !!!

Request to the author of the mod - please add a "WARNING MESSAGE" ABOUT that the squad is FULL, so the prisoner can NOT join (!)

thank
23 of 9 Jan 10, 2019 @ 5:56pm 
I've purused the FCS and I don't think there is a way to make an error message pop up for that.

Secondly, had you read the description (like it asks you to) you would have seen the "soft" requirement for the squad expansion mod. This is because so many people have reported this same thing that the squad limit was the problem, not this mod.
Nanogiraffe  [developer] Jan 10, 2019 @ 9:36pm 
Originally posted by 23 of 9:
I've purused the FCS and I don't think there is a way to make an error message pop up for that.

Secondly, had you read the description (like it asks you to) you would have seen the "soft" requirement for the squad expansion mod. This is because so many people have reported this same thing that the squad limit was the problem, not this mod.
@Frunzik glad you managed to get it working.
@23 of 9 Thats right, and thanks for checking it out :-). I guess as it was from the nexus it didnt prompt to check requirements. I also think the error that Frunzik was talking about was part of the dialogue when they made a mistake in the broken skel dialogue which that NPC uses.
< >
Showing 1-4 of 4 comments
Per page: 1530 50