安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Ion just fixed that hours ago.
I can only picture the situation like this... "dont like spammers huh? well ♥♥♥♥ it, no more voicelines all together, lets see you spam now!" xD its sad that we got to lose vocalicers just because of some people who enjoy spamming screams or whatever. Perhaps, maybe, just maybe, if they could make the voiceline limitations just an alternative option in lobbies that is checked by default like the lobbies being blocked to friends only by default... so that way when you are playing a serious match where you know people are gonna use the vocalicer properly... but i guess thats asking too much :c
Still we got a pretty good update but... aT wHaT pRiCe
They did actually fix this issue a few hours back since many players shared a rather negative view about it.
Like Abe said.
I've just tested that line for Zoey on official Valve server and in single player, and it works without any problems. No crashing.
hm, guessing it's either fixed now or just an issue on my end. i'll try to hop on later and test it out again