ARK: Survival Evolved

ARK: Survival Evolved

Reusable Plus
SMooreAce (Banned) Dec 12, 2017 @ 6:16pm
First Abberation Crash
LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp] [Line: 206]
Unknown code token 80
ProjReusableGrapHook_C /Game/Maps/Aberration/Aberration_P.Aberration_P:PersistentLevel.ProjReusableGrapHook_C_0
Function /Game/PrimalEarth/CoreBlueprints/Projectiles/ProjGrapHook.ProjGrapHook_C:OnExplode:025F
Script call stack:
Function /Game/PrimalEarth/CoreBlueprints/Projectiles/ProjGrapHook.ProjGrapHook_C:OnExplode



VERSION: 275.0
KERNELBASE.dll!UnknownFunction (0x000007fefd21a06d) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FError::LowLevelFatal() (0x000000014067f70a) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FFrame::Serialize() (0x0000000140724edb) + 152 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:206]
ShooterGameServer.exe!FOutputDevice::Logf__VA() (0x000000014067f244) + 180 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:140]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00000001407259ff) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UFunction::Invoke() (0x00000001406e606f) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGameServer.exe!UObject::ProcessEvent() (0x0000000140726a7c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x0000000140b91fb2) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:623]
ShooterGameServer.exe!AShooterProjectile::OnExplode() (0x000000014006d93a) + 0 bytes [c:\svn_ark\projects\shootergame\intermediate\build\win64\shootergameserver\inc\shootergame\shootergame.generated.1.cpp:11589]
ShooterGameServer.exe!AShooterProjectile::Explode() (0x000000013fe8a288) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:634]
ShooterGameServer.exe!AShooterProjectile::OnImpact() (0x000000013fe899d7) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:514]
ShooterGameServer.exe!AShooterProjectile::Tick() (0x000000013fe87a55) + 26 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:328]
ShooterGameServer.exe!AActor::TickActor() (0x0000000140b9239e) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:765]
ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x0000000140b90a77) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:141]
ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x0000000140e65fb0) + 30 bytes [c:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00000001405fff65) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00000001405ff88d) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00000001406015ea) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x0000000140e3207f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:205]
ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x0000000140e358fc) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGameServer.exe!UWorld::RunTickGroup() (0x0000000140cf6523) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGameServer.exe!UWorld::Tick() (0x0000000140cf7d60) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1204]
ShooterGameServer.exe!UGameEngine::Tick() (0x0000000140c55c3f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x000000013fa489bc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x000000013fa4432c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013fa49a0a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013fa49b40) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x0000000141c38921) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000076f259bd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007715a2e1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007715a2e1) + 0 bytes [UnknownFile:0]
< >
Showing 1-13 of 13 comments
Jodian Dec 12, 2017 @ 9:00pm 
This has been confirmed by many people. Looks like the reusable grapple crashes the game ever since the Aberration patch launched. The "grapple only" version of this mod has the same issue. Hopefully there's a fix soon, the grapple is going to be a huge benefit in Aberration.
Last edited by Jodian; Dec 12, 2017 @ 9:02pm
SerialTux Dec 13, 2017 @ 12:50am 
yep, I crashed the server also. Hopefully they'll get it patched soon.
Salvatus Dec 13, 2017 @ 4:34am 
I can also confirm the reusable grapple crashes the server ever since the Aberration patch. My server is running Ragnarok. Only change recently is Aberration update.
E. W. Dec 13, 2017 @ 5:36am 
same here, crash every time i use the hook
SMooreAce (Banned) Dec 13, 2017 @ 6:21am 
Originally posted by ViperZeroOne:
This has been confirmed by many people. Looks like the reusable grapple crashes the game ever since the Aberration patch launched. The "grapple only" version of this mod has the same issue. Hopefully there's a fix soon, the grapple is going to be a huge benefit in Aberration.
Might have been confirmed, but never intelligently posted! And since there is no bug report thread...
jestermh Dec 13, 2017 @ 6:40am 
does anyone know if this mod maker is still active? This mod hasn't been updated for over a year.
SMooreAce (Banned) Dec 13, 2017 @ 6:49am 
Originally posted by jestermh:
does anyone know if this mod maker is still active? This mod hasn't been updated for over a year.
There hasnt been any reason for it to be updated! Did you even try looking at what else he owns?
jestermh Dec 13, 2017 @ 11:44am 
Originally posted by SMooreAce:
Originally posted by jestermh:
does anyone know if this mod maker is still active? This mod hasn't been updated for over a year.
There hasnt been any reason for it to be updated! Did you even try looking at what else he owns?
I understand everything has been fine till now but using the grapling hook now crashes servers.
SMooreAce (Banned) Dec 13, 2017 @ 2:52pm 
No Sh!t!

Disable the grapple until its updated and move on!
jestermh Dec 15, 2017 @ 1:33am 
Wow bro nothing better to do with your life then be a ♥♥♥♥♥ on the internet?
jestermh Dec 15, 2017 @ 6:27pm 
lol, ok bro my question was just fine you are just hyper agressive looking for a problem
Spoof Jan 8, 2018 @ 9:21pm 
my server keeps crashing like this too! any word from a developer?
SMooreAce (Banned) Jan 9, 2018 @ 5:55am 
Originally posted by Valculrik:
my server keeps crashing like this too! any word from a developer?
There is no wrod to have from the dev. There is no solution at this point, as has been stated countless times! Disable the grapple and move on! Once the mod is updated, AFTER THE DEV KIT IS RELEASED, then re-enable it.
< >
Showing 1-13 of 13 comments
Per page: 1530 50