Banished

Banished

Medieval Town version 2.04.1.0.6
Harlock Jul 1, 2018 @ 8:32am
Medieval kiln not working?
I'm playing this with the 1.76 ver of Black Liquid's mod.

Looks like the worker is bringing raw materials to the kiln, then immediately taking them back to storage in an infinite loop. I can't make anything with that building.
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Showing 1-9 of 9 comments
Harlock Jul 5, 2018 @ 4:29pm 
After looking a little more closely, the worker collects firewood fine, but gets into an infinite loop when trying to gather clay. It will pick up 100, take it to the hut, then take it back to the depot. It shows briefly in the depot and the worker will then pick it up again and take it to the hut, but they never seem to actually drop off the clay.
Craig Harrison Mar 2, 2019 @ 7:08am 
It also doesn't produce any bricks or roofs sadly. Can this be fixed? The medieval tailor had the same problem in my game. The other buildings (I already have) are working greatly.
Thank you for the mod. It really adds some great buildings and a great feeling to the game :)

EDIT: clicking on the person, that is supposed to work in the kiln, it is still shown as "worker". Maybe that is the problem? That he never gets his actual profession as a "kilnman"?

EDIT2: "worker" is not "labourer", so he gets a unique profession. But still, he sadly seems to do nothing :(
Last edited by Craig Harrison; Mar 20, 2019 @ 9:18am
HausMaus Mar 30, 2019 @ 6:16pm 
I am having the same issue - worker stuck in infinite loop bringing clay to kiln and then putting it back in the stockpile. Hope this gets resolved! I love this mod!
Mapsis Aug 19, 2019 @ 9:37pm 
Had same issue, i reloaded the mod above the one that was making it bug out.
alemismun Nov 10, 2019 @ 9:04am 
same
Loaf Jun 16, 2020 @ 7:06am 
Did anyone find a fix for this? I've just reinstalled on a new laptop, and my kiln isn't working when it did on my last laptop. Running with the latest Colonial Charter and a couple of DS mods.
Loaf Jun 16, 2020 @ 4:25pm 
Just an update for anyone else looking for an answer - I changed my mod loading order and put this one at the top. I had to start a new game but that got the kiln working again.
Loaf Jun 17, 2020 @ 6:22am 
Another update - false alarm. I tested with a new save, just building a clay pit, woodcutter and kiln. In that game the kilns worked. So I started a proper save and have played for a good few hours. I've just made two kilns and they're not working. The workers are bringing clay but don't drop it in the kiln.
Zasso Oct 27, 2023 @ 9:30am 
I just ran into this bug again as well years later.
I tried the load order thing but so far I haven't found any solutions.
Are there any other sources bar traders to upgrade my school?
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