Killing Floor 2

Killing Floor 2

Maxplayers Mutator
 This topic has been pinned, so it's probably important
DIENER May 2, 2016 @ 3:29am
[Fixed] KFMaxPlayers.ini keep getting reset
I subscribed this to my server because I didn't want to send KFMutator.u to every client that connected but it keep resetting KFMaxPlayers.ini every time I start the server. Setting it to read-only does nothing.
Last edited by DIENER; Sep 5, 2016 @ 11:49am
< >
Showing 1-4 of 4 comments
Fixed.

You must remove the link to the workshop for your server if you want it to stop forcing an update to the player slots.
DIENER May 2, 2016 @ 7:01pm 
I know, but it would be kind of nice to have it working by having it subscribed in case of an update and so clients can download KFMutator.u directly from workshop instead of the server.
SamEstine May 3, 2016 @ 10:52am 
Originally posted by DIENER:
I know, but it would be kind of nice to have it working by having it subscribed in case of an update and so clients can download KFMutator.u directly from workshop instead of the server.
Do the clients need the mutator in order for the mutator to take effect on the server? If no, I don't see how useful that is for clients.
DIENER May 3, 2016 @ 10:56am 
Originally posted by Sarcastic Sam:
Do the clients need the mutator in order for the mutator to take effect on the server? If no, I don't see how useful that is for clients.
Clients that connect will download KFMutator.u if they don't have it. So yes they need it.
< >
Showing 1-4 of 4 comments
Per page: 1530 50