Arma 3
BloodLust
Xorberax  [developer] Dec 6, 2016 @ 9:58am
Bug Reports & Issues
If you encounter any bugs or issues with the mod, please let me know here. Be as descriptive as possible. Thanks.
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Showing 61-75 of 141 comments
Battlechief Dec 11, 2017 @ 8:00pm 
I have found a bug, Bloodlust conflicts with something in the Ravage mod, and upon firing at and hitting, or nearly hitting, a zombie or AI, it spawns a zombie horde...just letting you know, incase you decide to fix it at somepoint...I sure will miss this mod :steamsad: nothing beat the blood textures in the sand
Rex Dec 20, 2017 @ 5:56am 
When I try to execute commands in the escape menu, it opens up the blood lust screen. To be exact it opens when I hit enter
EliotXII Dec 21, 2017 @ 7:26am 
I'm having problems with the mod, absurd drops of FPS, even with a 1080Ti!
Drift_91 Jan 23, 2018 @ 2:55am 
Originally posted by )))EternalizedAutisms(((:
When I try to execute commands in the escape menu, it opens up the blood lust screen. To be exact it opens when I hit enter
If you're talking about the debug console, you're supposed to click server, global or client. Enter key just selects whatever button was already highlighted. If you're not sure which button to press then global is your best bet.

Originally posted by Aeon:
I'm having problems with the mod, absurd drops of FPS, even with a 1080Ti!
Does it only happen when someone gets shot? I have the same problem and I'm about to try setting "IsBloodSprayEnabled" to false. If that doesn't work then "IsGibbingEnabled" might be worth a try.

Edit:
Btw, forgot why I came here in the first place. I've been occasionally having an issue where a player gets vaporized on everyone else's client except their own and just run around invisible. They still have a squad marker on them and we can hear them walking around. They can still shoot and damage AI and players but other players can't damage them. I strongly suspect this is an incompatibility with ACE3's medical system.
Last edited by Drift_91; Jan 23, 2018 @ 3:02am
Dixon Cider Jan 30, 2018 @ 5:04pm 
Originally posted by BloodLust Dev:
No problem Jeguk. I just released an update that should fix the z-fighting issue for blood pools.
Blood still flickers for me. :steamsad:
Graev Feb 13, 2018 @ 9:20pm 
Blood pooling effect flickers still.
Yamete kudasai Feb 14, 2018 @ 5:37am 
From standard Bloodlust without settings, lags are created when you kill many units. How can I fix this?
Spyro Feb 27, 2018 @ 3:32pm 
Hi! I juste found a bug while using your mod. In virtual Arsenal, killing a unit will drastically decrease FPS when the unit will be respawned.
This bug scares some members of my team... They don't want to lose FPS while playing.
Could you look at it please?
cinnamon545 Feb 27, 2018 @ 4:06pm 
@Spyro, just make sure that in your mission deletion of dead bodies exceeds your bleed out time. I had this problem too dropping my fps to like 10 if a unit is deleted before the bleed out timer finishes.
Spyro Mar 3, 2018 @ 1:41am 
@cinnamon Thanks for the quick reply :)
uhhmm Mar 10, 2018 @ 8:30am 
i try too luanch arma 3 with blood lust enabled and then it says warning preNOLD format in object bloodsplatter\models\plane\bloodsplatter_plane.p3d as a warning message then closese arma 3
uhhmm Mar 10, 2018 @ 8:42am 
only mods was cba 3 and blood lust
Recordist Apr 27, 2018 @ 8:05pm 
when I go into settings there's a blank screen with nothing. Importing does nothing. I have this and CBA 3 installed, no other mods are installed. The mod does not work either, no changes are present. Please help.
Last edited by Recordist; Apr 27, 2018 @ 8:05pm
Spookyea May 3, 2018 @ 11:40am 
When I have the Blood lust mod on and i go into the virtual arsenal and I test weapon it lags my game really bad
cinnamon545 May 3, 2018 @ 4:03pm 
@Spooki Make sure that the bleedout timer does not exceed the time it takes for the units to de-spawn. Make it shorter, if the unit is deleted while the bleedout setting is enabled you will get terrible frame drops
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