Cities: Skylines

Cities: Skylines

Loading Screen Mod
Rena Mar 27, 2019 @ 9:45am
Not much information is shown
https://steamcommunity.com/sharedfiles/filedetails/?id=1695297207 While loading, most of the panels show little to no info. Some items appear under the "main" and "simulation" labels occasionally, but I don't see any info about memory usage or other things shown in the screenshots.
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Showing 1-5 of 5 comments
thale5  [developer] Mar 30, 2019 @ 2:33am 
@Rena The above screen capture is ok. It is taken when loading the first prefabs, so the loading has not progressed much yet.

You need to have some custom assets from the workshop to see something in Assets Loader. If you have just a few, it will be over very quickly, but the information stays on the screen.

Main and Simulation show information for several minutes if your city is large and complex.

Memory usage is available for Windows only.
dreiaugen May 23, 2019 @ 6:37am 
Originally posted by thale5:

Memory usage is available for Windows only.

When and why did you change this? Some months (?) before campus your mod showed the memory usage on my linux box too
thale5  [developer] May 24, 2019 @ 12:32pm 
@dreiaugen The mod has relied on GetProcessMemoryInfo, which is a Windows function, since 2017. That has never changed.
dreiaugen May 26, 2019 @ 8:44am 
Thanks for your answer, thale5.

It was my fault. Brain got tricked: I used to play under windows for about 2 months while staying at a friend using his computer...

Anyway it is a very useful feature and I liked it a lot. I did a short look into the source code and saw your comment on this problem. Wouldn't it be possible to fork MemoryAPI.cs internally by running a check on the operating system and use an equivalent function on the linux fork? Just an idea to give. I have no experience with mono and/or VS.
thale5  [developer] May 26, 2019 @ 1:10pm 
@dreiaugen Yes I'm pretty sure similar function(s) exist on Linux and could be called from Mono. The mod already detects the operating system and calls GetProcessMemoryInfo on Windows only.

The problem is my dev and Steam environment is Windows only. I cannot test anything on Linux.
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