Cities: Skylines

Cities: Skylines

Loading Screen Mod
SkiRich Sep 27, 2017 @ 12:03pm
Feature Request
I have a request for your mod I hope you can entertain.
First off, this is an essential mod, CO should just pay you a ton of freaking money and put it in the game by default. Thank you for developing this.

My request ...
I am an asset junky. Cant seem to shake that habit. For every asset I delete, I seem to find two more I like. I need to go to Assets Anonymous.

What would help me to cull the assets in the report are two things ...
1. Provide sizes - Whether that is file size or asset mesh of some sort of metric it would help to know the size to decide if its worth the effort to find and delete the asset.
2. Provide asset dependency - This would be an option to tick. In other words, list all the assets and then provide a cross reference of each assets relationship, like when a building uses multiple props and trees. Currently this only enumerates when an asset dependency is missing.

I don't know if any of this is possible but I thought I would ask nicely, and promise to buy you some beers if you can do it.

Thanks for your consideration.
-Rich
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thale5  [developer] Oct 4, 2017 @ 6:23am 
@SkiRich These are good suggestions, thanks!
1. Size in bytes is the best metric and it is simple, too. Size reflects all relevant costs quite well: RAM usage cost, loading time cost, and in-game CPU cost.
2. Should probably be a new Chapter in the report.

I'll wait for the next game update to see if the mod survives it. You never know what the impact is. Then I'll consider again. No promises yet.
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